Struct audio_device_windows_sys::Windows::Win32::Audio::DS3DBUFFER[][src]

#[repr(C)]pub struct DS3DBUFFER {
    pub dwSize: u32,
    pub vPosition: D3DVECTOR,
    pub vVelocity: D3DVECTOR,
    pub dwInsideConeAngle: u32,
    pub dwOutsideConeAngle: u32,
    pub vConeOrientation: D3DVECTOR,
    pub lConeOutsideVolume: i32,
    pub flMinDistance: f32,
    pub flMaxDistance: f32,
    pub dwMode: u32,
}

Fields

dwSize: u32vPosition: D3DVECTORvVelocity: D3DVECTORdwInsideConeAngle: u32dwOutsideConeAngle: u32vConeOrientation: D3DVECTORlConeOutsideVolume: i32flMinDistance: f32flMaxDistance: f32dwMode: u32

Trait Implementations

impl Abi for DS3DBUFFER[src]

type Abi = Self

The abi representation of the implementing type. Read more

impl Clone for DS3DBUFFER[src]

impl Copy for DS3DBUFFER[src]

impl Debug for DS3DBUFFER[src]

impl Default for DS3DBUFFER[src]

impl Eq for DS3DBUFFER[src]

impl PartialEq<DS3DBUFFER> for DS3DBUFFER[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<'a, T> IntoParam<'a, T> for T where
    T: Abi
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.