Struct atsaml21e16b::adc::winut::WINUT_SPEC
source · pub struct WINUT_SPEC;
Expand description
Trait Implementations§
source§impl Readable for WINUT_SPEC
impl Readable for WINUT_SPEC
read()
method returns winut::R reader structure
source§impl RegisterSpec for WINUT_SPEC
impl RegisterSpec for WINUT_SPEC
source§impl Resettable for WINUT_SPEC
impl Resettable for WINUT_SPEC
reset()
method sets WINUT to value 0
source§const RESET_VALUE: Self::Ux = {transmute(0x0000): <adc::winut::WINUT_SPEC as generic::RegisterSpec>::Ux}
const RESET_VALUE: Self::Ux = {transmute(0x0000): <adc::winut::WINUT_SPEC as generic::RegisterSpec>::Ux}
Reset value of the register.
source§fn reset_value() -> Self::Ux
fn reset_value() -> Self::Ux
Reset value of the register.
source§impl Writable for WINUT_SPEC
impl Writable for WINUT_SPEC
write(|w| ..)
method takes winut::W writer structure
source§const ZERO_TO_MODIFY_FIELDS_BITMAP: Self::Ux = {transmute(0x0000): <adc::winut::WINUT_SPEC as generic::RegisterSpec>::Ux}
const ZERO_TO_MODIFY_FIELDS_BITMAP: Self::Ux = {transmute(0x0000): <adc::winut::WINUT_SPEC as generic::RegisterSpec>::Ux}
Specifies the register bits that are not changed if you pass
1
and are changed if you pass 0
source§const ONE_TO_MODIFY_FIELDS_BITMAP: Self::Ux = {transmute(0x0000): <adc::winut::WINUT_SPEC as generic::RegisterSpec>::Ux}
const ONE_TO_MODIFY_FIELDS_BITMAP: Self::Ux = {transmute(0x0000): <adc::winut::WINUT_SPEC as generic::RegisterSpec>::Ux}
Specifies the register bits that are not changed if you pass
0
and are changed if you pass 1