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atsamd11c14a/adc/
winctrl.rs

1#[doc = "Reader of register WINCTRL"]
2pub type R = crate::R<u8, super::WINCTRL>;
3#[doc = "Writer for register WINCTRL"]
4pub type W = crate::W<u8, super::WINCTRL>;
5#[doc = "Register WINCTRL `reset()`'s with value 0"]
6impl crate::ResetValue for super::WINCTRL {
7    type Type = u8;
8    #[inline(always)]
9    fn reset_value() -> Self::Type {
10        0
11    }
12}
13#[doc = "Window Monitor Mode\n\nValue on reset: 0"]
14#[derive(Clone, Copy, Debug, PartialEq)]
15#[repr(u8)]
16pub enum WINMODE_A {
17    #[doc = "0: No window mode (default)"]
18    DISABLE = 0,
19    #[doc = "1: Mode 1: RESULT > WINLT"]
20    MODE1 = 1,
21    #[doc = "2: Mode 2: RESULT < WINUT"]
22    MODE2 = 2,
23    #[doc = "3: Mode 3: WINLT < RESULT < WINUT"]
24    MODE3 = 3,
25    #[doc = "4: Mode 4: !(WINLT < RESULT < WINUT)"]
26    MODE4 = 4,
27}
28impl From<WINMODE_A> for u8 {
29    #[inline(always)]
30    fn from(variant: WINMODE_A) -> Self {
31        variant as _
32    }
33}
34#[doc = "Reader of field `WINMODE`"]
35pub type WINMODE_R = crate::R<u8, WINMODE_A>;
36impl WINMODE_R {
37    #[doc = r"Get enumerated values variant"]
38    #[inline(always)]
39    pub fn variant(&self) -> crate::Variant<u8, WINMODE_A> {
40        use crate::Variant::*;
41        match self.bits {
42            0 => Val(WINMODE_A::DISABLE),
43            1 => Val(WINMODE_A::MODE1),
44            2 => Val(WINMODE_A::MODE2),
45            3 => Val(WINMODE_A::MODE3),
46            4 => Val(WINMODE_A::MODE4),
47            i => Res(i),
48        }
49    }
50    #[doc = "Checks if the value of the field is `DISABLE`"]
51    #[inline(always)]
52    pub fn is_disable(&self) -> bool {
53        *self == WINMODE_A::DISABLE
54    }
55    #[doc = "Checks if the value of the field is `MODE1`"]
56    #[inline(always)]
57    pub fn is_mode1(&self) -> bool {
58        *self == WINMODE_A::MODE1
59    }
60    #[doc = "Checks if the value of the field is `MODE2`"]
61    #[inline(always)]
62    pub fn is_mode2(&self) -> bool {
63        *self == WINMODE_A::MODE2
64    }
65    #[doc = "Checks if the value of the field is `MODE3`"]
66    #[inline(always)]
67    pub fn is_mode3(&self) -> bool {
68        *self == WINMODE_A::MODE3
69    }
70    #[doc = "Checks if the value of the field is `MODE4`"]
71    #[inline(always)]
72    pub fn is_mode4(&self) -> bool {
73        *self == WINMODE_A::MODE4
74    }
75}
76#[doc = "Write proxy for field `WINMODE`"]
77pub struct WINMODE_W<'a> {
78    w: &'a mut W,
79}
80impl<'a> WINMODE_W<'a> {
81    #[doc = r"Writes `variant` to the field"]
82    #[inline(always)]
83    pub fn variant(self, variant: WINMODE_A) -> &'a mut W {
84        unsafe { self.bits(variant.into()) }
85    }
86    #[doc = "No window mode (default)"]
87    #[inline(always)]
88    pub fn disable(self) -> &'a mut W {
89        self.variant(WINMODE_A::DISABLE)
90    }
91    #[doc = "Mode 1: RESULT > WINLT"]
92    #[inline(always)]
93    pub fn mode1(self) -> &'a mut W {
94        self.variant(WINMODE_A::MODE1)
95    }
96    #[doc = "Mode 2: RESULT < WINUT"]
97    #[inline(always)]
98    pub fn mode2(self) -> &'a mut W {
99        self.variant(WINMODE_A::MODE2)
100    }
101    #[doc = "Mode 3: WINLT < RESULT < WINUT"]
102    #[inline(always)]
103    pub fn mode3(self) -> &'a mut W {
104        self.variant(WINMODE_A::MODE3)
105    }
106    #[doc = "Mode 4: !(WINLT < RESULT < WINUT)"]
107    #[inline(always)]
108    pub fn mode4(self) -> &'a mut W {
109        self.variant(WINMODE_A::MODE4)
110    }
111    #[doc = r"Writes raw bits to the field"]
112    #[inline(always)]
113    pub unsafe fn bits(self, value: u8) -> &'a mut W {
114        self.w.bits = (self.w.bits & !0x07) | ((value as u8) & 0x07);
115        self.w
116    }
117}
118impl R {
119    #[doc = "Bits 0:2 - Window Monitor Mode"]
120    #[inline(always)]
121    pub fn winmode(&self) -> WINMODE_R {
122        WINMODE_R::new((self.bits & 0x07) as u8)
123    }
124}
125impl W {
126    #[doc = "Bits 0:2 - Window Monitor Mode"]
127    #[inline(always)]
128    pub fn winmode(&mut self) -> WINMODE_W {
129        WINMODE_W { w: self }
130    }
131}