Structs§
- Fake
Renderer - Programmable renderer double for consumer lifecycle and failure tests.
- Fake
Resource Provider - Reference
Renderer - Deterministic software reference used by contract tests. It is intentionally simple: sprites are solid, half-open rectangles in logical pixel space.
Functions§
- dense_
scene - Builds a bounded high-density batching and allocation scenario.
- offscreen_
target - structural_
scene - Builds a synthetic structural/tall/multipart/fog/cutaway/UI contract scene.
- synthetic_
digest - synthetic_
provider - Creates a provider containing every resource used by synthetic scenes.
- synthetic_
resource - synthetic_
scene - Builds the repository-owned visual contract scene at an explicit size.