Struct atk_sys::AtkObjectClass
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#[repr(C)]pub struct AtkObjectClass { pub parent: GObjectClass, pub get_name: Option<unsafe extern "C" fn(_: *mut AtkObject) -> *const c_char>, pub get_description: Option<unsafe extern "C" fn(_: *mut AtkObject) -> *const c_char>, pub get_parent: Option<unsafe extern "C" fn(_: *mut AtkObject) -> *mut AtkObject>, pub get_n_children: Option<unsafe extern "C" fn(_: *mut AtkObject) -> c_int>, pub ref_child: Option<unsafe extern "C" fn(_: *mut AtkObject, _: c_int) -> *mut AtkObject>, pub get_index_in_parent: Option<unsafe extern "C" fn(_: *mut AtkObject) -> c_int>, pub ref_relation_set: Option<unsafe extern "C" fn(_: *mut AtkObject) -> *mut AtkRelationSet>, pub get_role: Option<unsafe extern "C" fn(_: *mut AtkObject) -> AtkRole>, pub get_layer: Option<unsafe extern "C" fn(_: *mut AtkObject) -> AtkLayer>, pub get_mdi_zorder: Option<unsafe extern "C" fn(_: *mut AtkObject) -> c_int>, pub ref_state_set: Option<unsafe extern "C" fn(_: *mut AtkObject) -> *mut AtkStateSet>, pub set_name: Option<unsafe extern "C" fn(_: *mut AtkObject, _: *const c_char)>, pub set_description: Option<unsafe extern "C" fn(_: *mut AtkObject, _: *const c_char)>, pub set_parent: Option<unsafe extern "C" fn(_: *mut AtkObject, _: *mut AtkObject)>, pub set_role: Option<unsafe extern "C" fn(_: *mut AtkObject, _: AtkRole)>, pub connect_property_change_handler: Option<unsafe extern "C" fn(_: *mut AtkObject, _: *mut AtkPropertyChangeHandler) -> c_uint>, pub remove_property_change_handler: Option<unsafe extern "C" fn(_: *mut AtkObject, _: c_uint)>, pub initialize: Option<unsafe extern "C" fn(_: *mut AtkObject, _: *mut gpointer)>, pub children_changed: Option<unsafe extern "C" fn(_: *mut AtkObject, _: c_uint, _: gpointer)>, pub focus_event: Option<unsafe extern "C" fn(_: *mut AtkObject, _: gboolean)>, pub property_change: Option<unsafe extern "C" fn(_: *mut AtkObject, _: *mut AtkPropertyValues)>, pub state_change: Option<unsafe extern "C" fn(_: *mut AtkObject, _: *const c_char, _: gboolean)>, pub visible_data_changed: Option<unsafe extern "C" fn(_: *mut AtkObject)>, pub active_descendant_changed: Option<unsafe extern "C" fn(_: *mut AtkObject, _: *mut gpointer)>, pub get_attributes: Option<unsafe extern "C" fn(_: *mut AtkObject) -> *mut AtkAttributeSet>, pub get_object_locale: Option<unsafe extern "C" fn(_: *mut AtkObject) -> *const c_char>, pub pad1: AtkFunction, }
Fields
parent: GObjectClass
get_name: Option<unsafe extern "C" fn(_: *mut AtkObject) -> *const c_char>
get_description: Option<unsafe extern "C" fn(_: *mut AtkObject) -> *const c_char>
get_parent: Option<unsafe extern "C" fn(_: *mut AtkObject) -> *mut AtkObject>
get_n_children: Option<unsafe extern "C" fn(_: *mut AtkObject) -> c_int>
ref_child: Option<unsafe extern "C" fn(_: *mut AtkObject, _: c_int) -> *mut AtkObject>
get_index_in_parent: Option<unsafe extern "C" fn(_: *mut AtkObject) -> c_int>
ref_relation_set: Option<unsafe extern "C" fn(_: *mut AtkObject) -> *mut AtkRelationSet>
get_role: Option<unsafe extern "C" fn(_: *mut AtkObject) -> AtkRole>
get_layer: Option<unsafe extern "C" fn(_: *mut AtkObject) -> AtkLayer>
get_mdi_zorder: Option<unsafe extern "C" fn(_: *mut AtkObject) -> c_int>
ref_state_set: Option<unsafe extern "C" fn(_: *mut AtkObject) -> *mut AtkStateSet>
set_name: Option<unsafe extern "C" fn(_: *mut AtkObject, _: *const c_char)>
set_description: Option<unsafe extern "C" fn(_: *mut AtkObject, _: *const c_char)>
set_parent: Option<unsafe extern "C" fn(_: *mut AtkObject, _: *mut AtkObject)>
set_role: Option<unsafe extern "C" fn(_: *mut AtkObject, _: AtkRole)>
connect_property_change_handler: Option<unsafe extern "C" fn(_: *mut AtkObject, _: *mut AtkPropertyChangeHandler) -> c_uint>
remove_property_change_handler: Option<unsafe extern "C" fn(_: *mut AtkObject, _: c_uint)>
initialize: Option<unsafe extern "C" fn(_: *mut AtkObject, _: *mut gpointer)>
children_changed: Option<unsafe extern "C" fn(_: *mut AtkObject, _: c_uint, _: gpointer)>
focus_event: Option<unsafe extern "C" fn(_: *mut AtkObject, _: gboolean)>
property_change: Option<unsafe extern "C" fn(_: *mut AtkObject, _: *mut AtkPropertyValues)>
state_change: Option<unsafe extern "C" fn(_: *mut AtkObject, _: *const c_char, _: gboolean)>
visible_data_changed: Option<unsafe extern "C" fn(_: *mut AtkObject)>
active_descendant_changed: Option<unsafe extern "C" fn(_: *mut AtkObject, _: *mut gpointer)>
get_attributes: Option<unsafe extern "C" fn(_: *mut AtkObject) -> *mut AtkAttributeSet>
get_object_locale: Option<unsafe extern "C" fn(_: *mut AtkObject) -> *const c_char>
pad1: AtkFunction
Trait Implementations
impl Copy for AtkObjectClass
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impl Clone for AtkObjectClass
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fn clone(&self) -> AtkObjectClass
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more