use std::time::Duration;
pub struct WsConfig {
pub mask: bool,
pub timeout: Duration,
_private: (),
}
impl WsConfig {
pub fn client() -> Self {
Self {
mask: true,
timeout: Duration::from_secs(10),
_private: (),
}
}
pub fn server() -> Self {
Self {
mask: false,
timeout: Duration::from_secs(10),
_private: (),
}
}
}