Crate async_timeouts

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§Async Timeouts Helper

It is a simple instrument to delay execution of an async task with additional methods:

  • reset timeout with a new value, i.e. to delay execution of your task;
  • restart timeout with a new or previous task;
  • stop the timer before your task will be executed;
  • finished — check if the timer of the task is over or not.

It is convinient to use this crate with Notify or different channels (i.e. async_channel).

§Examples

Basic example

use std::time::{Duration, Instant};
use async_timeouts::Timeout;
use tokio::sync::Notify;
use std::sync::Arc;

#[tokio::main]
async fn main() {
    let event = Arc::new(Notify::new());
    let timer = Instant::now();
    {
        let event = event.clone();
        // Let's notify our event after 3 seconds
        Timeout::set(Duration::from_secs(3), async move {
            event.notify_one();
        }).await;
    }
    event.notified().await;
    assert!(timer.elapsed().as_secs() >= 3);
    println!("{} seconds elapsed", timer.elapsed().as_secs());
}

If you do not need to start timer when Timeout is created, use Timeout::default() with restart method

use std::time::Duration;
use async_timeouts::Timeout;

#[tokio::main]
async fn main() {
    let mut task = Timeout::default();
    println!("Task timer is not running yet: {}", task.finished());
    assert!(task.finished());

    task.restart(Duration::from_secs(3), async move {
        // Some task here
        tokio::time::sleep(Duration::from_secs(1)).await;
    }).await;
    println!("Task timer is running: {}", !task.finished());
    assert!(!task.finished());

    task.stop().await;
    // Note, that you will not be notified instantly in async runtime after the `stop` command.
    // But it takes runtime less than 1 nanosecond to do it in most cases.  
    println!("The 'finished()' method do not return 'true' instantly: {}", !task.finished());
    tokio::time::sleep(Duration::from_nanos(1)).await;
    println!("Task timer is stoped: {}", task.finished());
    assert!(task.finished());
}

Structs§

Timeout
See more information about reset, restart, stop and finished methods