Module system

Source

Traitsยง

AsyncSystem
A System, executed with a set of required Resources asynchronous.
DynamicSystemData
A struct implementing system data indicates that it bundles some resources which are required for the execution.
System
A System, executed with a set of required Resources.
SystemData
A static system data that can specify its dependencies at statically (at compile-time). Most system data is a SystemData, the DynamicSystemData type is only needed for very special setups.