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use std::{
pin::Pin,
task::{Context, Poll},
};
use async_component_core::{AsyncComponent, StateCell};
#[derive(Debug, Default)]
pub struct OptionComponent<T> {
assigned: StateCell<()>,
component: Option<T>,
}
impl<T: AsyncComponent> OptionComponent<T> {
pub const fn new(component: Option<T>) -> Self {
Self {
assigned: StateCell::new(()),
component,
}
}
pub const fn is_none(&self) -> bool {
self.component.is_none()
}
pub const fn is_some(&self) -> bool {
self.component.is_some()
}
pub const fn get(&self) -> Option<&T> {
self.component.as_ref()
}
pub fn get_mut(&mut self) -> Option<&mut T> {
self.component.as_mut()
}
pub fn take(&mut self) -> Option<()> {
self.component.take()?;
StateCell::invalidate(&mut self.assigned);
Some(())
}
pub fn set(&mut self, component: Option<T>) {
self.component = component;
StateCell::invalidate(&mut self.assigned);
}
}
impl<T: AsyncComponent> AsyncComponent for OptionComponent<T> {
fn poll_next_state(mut self: Pin<&mut Self>, cx: &mut Context) -> Poll<()> {
let mut result = Poll::Pending;
if StateCell::poll_state(Pin::new(&mut self.assigned), cx).is_ready() {
result = Poll::Ready(());
}
if let Some(ref mut component) = self.component {
if Pin::new(component).poll_next_state(cx).is_ready() {
if result.is_pending() {
result = Poll::Ready(());
}
}
}
result
}
fn poll_next_stream(mut self: Pin<&mut Self>, cx: &mut Context) -> Poll<()> {
if let Some(ref mut component) = self.component {
Pin::new(component).poll_next_stream(cx)
} else {
Poll::Pending
}
}
}
impl<T: AsyncComponent> From<Option<T>> for OptionComponent<T> {
fn from(opt: Option<T>) -> Self {
Self::new(opt)
}
}