asterion_core/
alarm_level.rs1use crate::GameColors;
2use image::Rgba;
3use strum_macros::Display;
4
5#[derive(Clone, Copy, Debug, Display, PartialEq, PartialOrd)]
6pub enum AlarmLevel {
7 NoMinotaurs,
8 NotChasing,
9 ChasingOtherHero,
10 ChasingHero,
11}
12
13impl AlarmLevel {
14 pub fn rgba(&self) -> Rgba<u8> {
15 match self {
16 Self::NoMinotaurs | Self::NotChasing => Rgba([255; 4]),
17 Self::ChasingOtherHero => GameColors::MINOTAUR,
18 Self::ChasingHero => GameColors::CHASING_MINOTAUR,
19 }
20 }
21}