Struct assimp_sys::AiMatrix4x4
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#[repr(C)]pub struct AiMatrix4x4 { pub a1: c_float, pub a2: c_float, pub a3: c_float, pub a4: c_float, pub b1: c_float, pub b2: c_float, pub b3: c_float, pub b4: c_float, pub c1: c_float, pub c2: c_float, pub c3: c_float, pub c4: c_float, pub d1: c_float, pub d2: c_float, pub d3: c_float, pub d4: c_float, }
Fields
a1: c_float
a2: c_float
a3: c_float
a4: c_float
b1: c_float
b2: c_float
b3: c_float
b4: c_float
c1: c_float
c2: c_float
c3: c_float
c4: c_float
d1: c_float
d2: c_float
d3: c_float
d4: c_float
Trait Implementations
impl Clone for AiMatrix4x4
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fn clone(&self) -> AiMatrix4x4
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Copy for AiMatrix4x4
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impl Debug for AiMatrix4x4
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impl PartialEq for AiMatrix4x4
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fn eq(&self, __arg_0: &AiMatrix4x4) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &AiMatrix4x4) -> bool
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This method tests for !=
.