Struct assimp_sys::AiTexture [] [src]

pub struct AiTexture {
    pub width: c_uint,
    pub height: c_uint,
    pub format_hint: [c_char; 4],
    pub data: *mut AiTexel,
}

Fields

width: c_uint height: c_uint format_hint: [c_char; 4] data: *mut AiTexel