Struct assimp_sys::AiBone [] [src]

pub struct AiBone {
    pub name: AiString,
    pub num_weights: c_uint,
    pub weights: *mut AiVertexWeight,
    pub offset_matrix: AiMatrix4x4,
}

Fields

name: AiString num_weights: c_uint weights: *mut AiVertexWeight offset_matrix: AiMatrix4x4