Expand description
Utility types and helper functions
Structs§
- Dirty
Region - Dirty region for incremental updates
- Glyph
Cache - Glyph cache for rendered glyphs
- Matrix3x3
- 3x3 transformation matrix
- Texture
Atlas - Texture atlas for GPU backends
- Transform2D
- 2D transformation
Enums§
- Render
Error - Rendering error types
Functions§
- cubic_
bezier - Cubic bezier interpolation (for animation curves)
- lerp
- Linear interpolation