Struct asi_opengl::VertexData [−][src]
pub struct VertexData(_);
Vertex Data handle for a GPU Program
Methods
impl VertexData
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impl VertexData
pub fn is_none(&self) -> bool
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pub fn is_none(&self) -> bool
If there is no such VertexData handle.
pub fn set(&self, buffer: &Buffer)
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pub fn set(&self, buffer: &Buffer)
Set the VertexData from a Buffer
Trait Implementations
impl Clone for VertexData
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impl Clone for VertexData
fn clone(&self) -> VertexData
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fn clone(&self) -> VertexData
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
Auto Trait Implementations
impl !Send for VertexData
impl !Send for VertexData
impl !Sync for VertexData
impl !Sync for VertexData