ashscript_types/constants/
structures.rs

1use enum_map::EnumMap;
2use hashbrown::HashSet;
3use lazy_static::lazy_static;
4
5use crate::objects::GameObjectKind;
6
7lazy_static! {
8    pub static ref IMPASSIBLE_GAME_OBJECTS: HashSet<GameObjectKind> = [
9        GameObjectKind::Turret,
10        GameObjectKind::Factory,
11        GameObjectKind::Unit
12    ]
13    .iter()
14    .cloned()
15    .collect::<HashSet<GameObjectKind>>();
16}