Expand description
The element tree the debugger works on: egui’s own AccessKit output (every egui widget: role,
label, value, state, bounds) merged with ashlar’s automation registry
(stable dotted ids, component roles, values egui does not expose), with short refs (e12) that
stay the same for an element across snapshots.
Structs§
- Hit
- What a target resolved to.
- Miss
- A target that matched nothing.
- Model
- The element tree of one frame.
- Node
- One element.
- Outline
- What a snapshot lists.
- Refs
- Refs handed out so far: the same key always gets the same ref.
- Sources
- What
Model::buildreads.
Enums§
- Target
- What a request acts on.
Constants§
- MAX_
NODES - Most elements one model holds (a runaway UI must not make a snapshot unbounded).
Functions§
- ak_role
- The role name of an AccessKit role.
- ashlar_
role - The role name of an ashlar component role (
NoneforOther: keep egui’s). - rect_
json [x, y, w, h], to a tenth of a point.