Expand description
§ASH Renderer
A Vulkan rendering library built with ASH and VMA. This is an experimental renderer focusing on modern techniques (GPU-driven culling, SSGI, VSR) in a standalone, ECS-free architecture.
§Status
This crate is in early development. APIs are subject to frequent change. It is primarily a testbed for advanced rendering features.
Stable Versions: 0.1.2, 0.3.8, 0.3.9, 0.4.0, 0.4.1.
§Quick Start
ⓘ
use ash_renderer::{Renderer, Result};
use winit::window::Window;
fn main() -> Result<()> {
let window = create_window();
let mut renderer = Renderer::new(&window)?;
// Main loop
renderer.render_frame()?;
Ok(())
}§Architecture
The crate is organized into two main tiers:
vulkan: Low-level Vulkan abstractions (internal)renderer: High-level rendering API (public)
Re-exports§
pub use renderer::features::AutoRotateFeature;pub use renderer::features::FeatureManager;pub use renderer::features::RenderFeature;
Modules§
Enums§
- AshError
- Main error type for the renderer.
Type Aliases§
- Result
- Convenient Result type alias for renderer operations.