Struct ash::vk::ShaderCreateInfoEXT

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#[repr(C)]
pub struct ShaderCreateInfoEXT<'a> {
Show 15 fields pub s_type: StructureType, pub p_next: *const c_void, pub flags: ShaderCreateFlagsEXT, pub stage: ShaderStageFlags, pub next_stage: ShaderStageFlags, pub code_type: ShaderCodeTypeEXT, pub code_size: usize, pub p_code: *const c_void, pub p_name: *const c_char, pub set_layout_count: u32, pub p_set_layouts: *const DescriptorSetLayout, pub push_constant_range_count: u32, pub p_push_constant_ranges: *const PushConstantRange, pub p_specialization_info: *const SpecializationInfo<'a>, pub _marker: PhantomData<&'a ()>,
}
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§s_type: StructureType§p_next: *const c_void§flags: ShaderCreateFlagsEXT§stage: ShaderStageFlags§next_stage: ShaderStageFlags§code_type: ShaderCodeTypeEXT§code_size: usize§p_code: *const c_void§p_name: *const c_char§set_layout_count: u32§p_set_layouts: *const DescriptorSetLayout§push_constant_range_count: u32§p_push_constant_ranges: *const PushConstantRange§p_specialization_info: *const SpecializationInfo<'a>§_marker: PhantomData<&'a ()>

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impl<'a> ShaderCreateInfoEXT<'a>

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pub fn flags(self, flags: ShaderCreateFlagsEXT) -> Self

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pub fn stage(self, stage: ShaderStageFlags) -> Self

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pub fn next_stage(self, next_stage: ShaderStageFlags) -> Self

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pub fn code_type(self, code_type: ShaderCodeTypeEXT) -> Self

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pub fn code(self, code: &'a [u8]) -> Self

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pub fn name(self, name: &'a CStr) -> Self

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pub unsafe fn name_as_c_str(&self) -> Option<&CStr>

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pub fn set_layouts(self, set_layouts: &'a [DescriptorSetLayout]) -> Self

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pub fn push_constant_ranges( self, push_constant_ranges: &'a [PushConstantRange] ) -> Self

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pub fn specialization_info( self, specialization_info: &'a SpecializationInfo<'a> ) -> Self

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pub fn push_next<T: ExtendsShaderCreateInfoEXT + ?Sized>( self, next: &'a mut T ) -> Self

Prepends the given extension struct between the root and the first pointer. This method only exists on structs that can be passed to a function directly. Only valid extension structs can be pushed into the chain. If the chain looks like A -> B -> C, and you call x.push_next(&mut D), then the chain will look like A -> D -> B -> C.

Trait Implementations§

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impl<'a> Clone for ShaderCreateInfoEXT<'a>

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fn clone(&self) -> ShaderCreateInfoEXT<'a>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Debug for ShaderCreateInfoEXT<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ShaderCreateInfoEXT<'_>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'a> TaggedStructure for ShaderCreateInfoEXT<'a>

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const STRUCTURE_TYPE: StructureType = StructureType::SHADER_CREATE_INFO_EXT

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impl<'a> Copy for ShaderCreateInfoEXT<'a>

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impl Send for ShaderCreateInfoEXT<'_>

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impl Sync for ShaderCreateInfoEXT<'_>

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.