Struct ash::vk::ShaderModule
source · [−]#[repr(transparent)]pub struct ShaderModule(_);
Expand description
Implementations
sourceimpl ShaderModule
impl ShaderModule
Trait Implementations
sourceimpl Clone for ShaderModule
impl Clone for ShaderModule
sourcefn clone(&self) -> ShaderModule
fn clone(&self) -> ShaderModule
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for ShaderModule
impl Debug for ShaderModule
sourceimpl Default for ShaderModule
impl Default for ShaderModule
sourcefn default() -> ShaderModule
fn default() -> ShaderModule
Returns the “default value” for a type. Read more
sourceimpl Handle for ShaderModule
impl Handle for ShaderModule
sourceimpl Hash for ShaderModule
impl Hash for ShaderModule
sourceimpl Ord for ShaderModule
impl Ord for ShaderModule
sourceimpl PartialEq<ShaderModule> for ShaderModule
impl PartialEq<ShaderModule> for ShaderModule
sourcefn eq(&self, other: &ShaderModule) -> bool
fn eq(&self, other: &ShaderModule) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &ShaderModule) -> bool
fn ne(&self, other: &ShaderModule) -> bool
This method tests for !=
.
sourceimpl PartialOrd<ShaderModule> for ShaderModule
impl PartialOrd<ShaderModule> for ShaderModule
sourcefn partial_cmp(&self, other: &ShaderModule) -> Option<Ordering>
fn partial_cmp(&self, other: &ShaderModule) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
1.0.0 · sourcefn lt(&self, other: &Rhs) -> bool
fn lt(&self, other: &Rhs) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
sourceimpl Pointer for ShaderModule
impl Pointer for ShaderModule
impl Copy for ShaderModule
impl Eq for ShaderModule
impl StructuralEq for ShaderModule
impl StructuralPartialEq for ShaderModule
Auto Trait Implementations
impl RefUnwindSafe for ShaderModule
impl Send for ShaderModule
impl Sync for ShaderModule
impl Unpin for ShaderModule
impl UnwindSafe for ShaderModule
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more