Struct ash::vk::VideoQueueFamilyProperties2KHR
source · [−]#[repr(C)]pub struct VideoQueueFamilyProperties2KHR {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub video_codec_operations: VideoCodecOperationFlagsKHR,
}
Expand description
Fields
s_type: StructureType
p_next: *mut c_void
video_codec_operations: VideoCodecOperationFlagsKHR
Implementations
sourceimpl VideoQueueFamilyProperties2KHR
impl VideoQueueFamilyProperties2KHR
pub fn builder<'a>() -> VideoQueueFamilyProperties2KHRBuilder<'a>
Trait Implementations
sourceimpl Clone for VideoQueueFamilyProperties2KHR
impl Clone for VideoQueueFamilyProperties2KHR
sourcefn clone(&self) -> VideoQueueFamilyProperties2KHR
fn clone(&self) -> VideoQueueFamilyProperties2KHR
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Copy for VideoQueueFamilyProperties2KHR
impl ExtendsQueueFamilyProperties2 for VideoQueueFamilyProperties2KHR
Auto Trait Implementations
impl RefUnwindSafe for VideoQueueFamilyProperties2KHR
impl !Send for VideoQueueFamilyProperties2KHR
impl !Sync for VideoQueueFamilyProperties2KHR
impl Unpin for VideoQueueFamilyProperties2KHR
impl UnwindSafe for VideoQueueFamilyProperties2KHR
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more