#[repr(C)]pub struct PipelineShaderStageCreateInfoWaveLimitAmd {
pub s_type: StructureType,
pub p_next: *const c_void,
pub waves_per_cu: f32,
pub cu_enable_mask: *mut u32,
}
Fields
s_type: StructureType
p_next: *const c_void
waves_per_cu: f32
cu_enable_mask: *mut u32
Trait Implementations
sourceimpl Clone for PipelineShaderStageCreateInfoWaveLimitAmd
impl Clone for PipelineShaderStageCreateInfoWaveLimitAmd
sourcefn clone(&self) -> PipelineShaderStageCreateInfoWaveLimitAmd
fn clone(&self) -> PipelineShaderStageCreateInfoWaveLimitAmd
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Copy for PipelineShaderStageCreateInfoWaveLimitAmd
Auto Trait Implementations
impl RefUnwindSafe for PipelineShaderStageCreateInfoWaveLimitAmd
impl !Send for PipelineShaderStageCreateInfoWaveLimitAmd
impl !Sync for PipelineShaderStageCreateInfoWaveLimitAmd
impl Unpin for PipelineShaderStageCreateInfoWaveLimitAmd
impl UnwindSafe for PipelineShaderStageCreateInfoWaveLimitAmd
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more