Struct ash::vk::ShaderStageFlags
source · [−]#[repr(transparent)]pub struct ShaderStageFlags(_);
Expand description
Implementations
sourceimpl ShaderStageFlags
impl ShaderStageFlags
sourceimpl ShaderStageFlags
impl ShaderStageFlags
Generated from ‘VK_KHR_ray_tracing_pipeline’
pub const RAYGEN_KHR: Self
pub const ANY_HIT_KHR: Self
pub const CLOSEST_HIT_KHR: Self
pub const MISS_KHR: Self
pub const INTERSECTION_KHR: Self
pub const CALLABLE_KHR: Self
sourceimpl ShaderStageFlags
impl ShaderStageFlags
Generated from ‘VK_NV_ray_tracing’
pub const RAYGEN_NV: Self
pub const ANY_HIT_NV: Self
pub const CLOSEST_HIT_NV: Self
pub const MISS_NV: Self
pub const INTERSECTION_NV: Self
pub const CALLABLE_NV: Self
sourceimpl ShaderStageFlags
impl ShaderStageFlags
Generated from ‘VK_NV_mesh_shader’
sourceimpl ShaderStageFlags
impl ShaderStageFlags
Generated from ‘VK_HUAWEI_subpass_shading’
pub const SUBPASS_SHADING_HUAWEI: Self
Trait Implementations
sourceimpl BitAnd<ShaderStageFlags> for ShaderStageFlags
impl BitAnd<ShaderStageFlags> for ShaderStageFlags
sourceimpl BitAndAssign<ShaderStageFlags> for ShaderStageFlags
impl BitAndAssign<ShaderStageFlags> for ShaderStageFlags
sourcefn bitand_assign(&mut self, rhs: Self)
fn bitand_assign(&mut self, rhs: Self)
Performs the &=
operation. Read more
sourceimpl BitOr<ShaderStageFlags> for ShaderStageFlags
impl BitOr<ShaderStageFlags> for ShaderStageFlags
sourceimpl BitOrAssign<ShaderStageFlags> for ShaderStageFlags
impl BitOrAssign<ShaderStageFlags> for ShaderStageFlags
sourcefn bitor_assign(&mut self, rhs: Self)
fn bitor_assign(&mut self, rhs: Self)
Performs the |=
operation. Read more
sourceimpl BitXor<ShaderStageFlags> for ShaderStageFlags
impl BitXor<ShaderStageFlags> for ShaderStageFlags
sourceimpl BitXorAssign<ShaderStageFlags> for ShaderStageFlags
impl BitXorAssign<ShaderStageFlags> for ShaderStageFlags
sourcefn bitxor_assign(&mut self, rhs: Self)
fn bitxor_assign(&mut self, rhs: Self)
Performs the ^=
operation. Read more
sourceimpl Clone for ShaderStageFlags
impl Clone for ShaderStageFlags
sourcefn clone(&self) -> ShaderStageFlags
fn clone(&self) -> ShaderStageFlags
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for ShaderStageFlags
impl Debug for ShaderStageFlags
sourceimpl Default for ShaderStageFlags
impl Default for ShaderStageFlags
sourceimpl Hash for ShaderStageFlags
impl Hash for ShaderStageFlags
sourceimpl Not for ShaderStageFlags
impl Not for ShaderStageFlags
sourceimpl Ord for ShaderStageFlags
impl Ord for ShaderStageFlags
sourceimpl PartialEq<ShaderStageFlags> for ShaderStageFlags
impl PartialEq<ShaderStageFlags> for ShaderStageFlags
sourcefn eq(&self, other: &ShaderStageFlags) -> bool
fn eq(&self, other: &ShaderStageFlags) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &ShaderStageFlags) -> bool
fn ne(&self, other: &ShaderStageFlags) -> bool
This method tests for !=
.
sourceimpl PartialOrd<ShaderStageFlags> for ShaderStageFlags
impl PartialOrd<ShaderStageFlags> for ShaderStageFlags
sourcefn partial_cmp(&self, other: &ShaderStageFlags) -> Option<Ordering>
fn partial_cmp(&self, other: &ShaderStageFlags) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
1.0.0 · sourcefn lt(&self, other: &Rhs) -> bool
fn lt(&self, other: &Rhs) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
impl Copy for ShaderStageFlags
impl Eq for ShaderStageFlags
impl StructuralEq for ShaderStageFlags
impl StructuralPartialEq for ShaderStageFlags
Auto Trait Implementations
impl RefUnwindSafe for ShaderStageFlags
impl Send for ShaderStageFlags
impl Sync for ShaderStageFlags
impl Unpin for ShaderStageFlags
impl UnwindSafe for ShaderStageFlags
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more