Struct ash::vk::PhysicalDeviceRayTracingPipelinePropertiesKHR[][src]

#[repr(C)]
pub struct PhysicalDeviceRayTracingPipelinePropertiesKHR { pub s_type: StructureType, pub p_next: *mut c_void, pub shader_group_handle_size: u32, pub max_ray_recursion_depth: u32, pub max_shader_group_stride: u32, pub shader_group_base_alignment: u32, pub shader_group_handle_capture_replay_size: u32, pub max_ray_dispatch_invocation_count: u32, pub shader_group_handle_alignment: u32, pub max_ray_hit_attribute_size: u32, }
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Fields

s_type: StructureTypep_next: *mut c_voidshader_group_handle_size: u32max_ray_recursion_depth: u32max_shader_group_stride: u32shader_group_base_alignment: u32shader_group_handle_capture_replay_size: u32max_ray_dispatch_invocation_count: u32shader_group_handle_alignment: u32max_ray_hit_attribute_size: u32

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