Struct ash::vk::PhysicalDeviceMeshShaderPropertiesNVBuilder [−][src]
#[repr(transparent)]pub struct PhysicalDeviceMeshShaderPropertiesNVBuilder<'a> { /* fields omitted */ }
Implementations
pub fn mesh_output_per_vertex_granularity(
self,
mesh_output_per_vertex_granularity: u32
) -> Self
pub fn mesh_output_per_primitive_granularity(
self,
mesh_output_per_primitive_granularity: u32
) -> Self
Calling build will discard all the lifetime information. Only call this if
necessary! Builders implement Deref
targeting their corresponding Vulkan struct,
so references to builders can be passed directly to Vulkan functions.
Methods from Deref<Target = PhysicalDeviceMeshShaderPropertiesNV>
Trait Implementations
The resulting type after dereferencing.