Struct ase::MaskChunk

source ·
pub struct MaskChunk {
    pub x_position: i16,
    pub y_position: i16,
    pub width: u16,
    pub height: u16,
    pub mask_name: String,
    pub bitmap_data: Vec<u8>,
}

Fields

x_position: i16y_position: i16width: u16height: u16mask_name: Stringbitmap_data: Vec<u8>

Implementations

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