1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
use super::prelude::*;
pub use obj::ObjError;
use obj::{Obj, Object};
use std::{collections::HashMap, hash::Hash, ops::Deref};
#[derive(Debug, Clone)]
pub struct AsciiObj(Obj);
impl AsciiObj {
pub fn save(&self, path: impl AsRef<std::path::Path>) -> Result<(), ObjError> {
self.0.save(path)
}
pub fn load(path: impl AsRef<std::path::Path>) -> Result<Self, ObjError> {
Obj::load(path).map(|x| AsciiObj(x))
}
}
impl std::convert::Into<Vec<Mesh>> for AsciiObj {
fn into(self) -> Vec<Mesh> {
#[inline]
fn simple_polygon_to_edges(polygon: obj::SimplePolygon) -> Vec<(usize, usize)> {
let last_vertex_index = polygon.0.last().unwrap().0;
polygon
.0
.iter()
.map(|x| x.0)
.enumerate()
.fold(vec![], |mut accum, (i, v_index)| {
if i == 0 {
accum.push((last_vertex_index, v_index))
} else {
let prev = accum.last().unwrap().1;
accum.push((prev, v_index));
}
accum
})
}
#[inline]
fn edges_contains_index(edges: &Vec<(usize, usize)>, value: usize) -> bool {
edges.iter().fold(false, |accum, (index1, index2)| {
if *index1 == value || *index2 == value {
true
} else {
accum
}
})
}
self.0
.data
.objects
.iter()
.map(|object| {
let edges: Vec<(usize, usize)> = object
.groups
.iter()
.map(|group| group.polys.iter())
.flatten()
.map(|x| x.to_owned())
.map(simple_polygon_to_edges)
.flatten()
.collect();
let positions: HashMap<usize, Vector3> = self
.0
.data
.position
.iter()
.map(Vector3::from)
.enumerate()
.filter(|(i, _)| edges_contains_index(&edges, *i))
.fold(HashMap::new(), |mut accum, (i, pos)| {
accum.insert(i, pos);
accum
});
let mut mesh = Mesh::default();
*mesh.get_edges_mut() = edges;
*mesh.get_verticies_mut() = positions;
mesh
})
.collect()
}
}
impl std::convert::From<&[f32; 3]> for Vector3 {
fn from(value: &[f32; 3]) -> Self {
vec3!(value[0], value[1], value[2],)
}
}