Structs§
- GetAllEffects Params 
- struct for passing parameters to the method get_all_effects
- GetEffectParams 
- struct for passing parameters to the method get_effect
Enums§
- GetAllEffects Error 
- struct for typed errors of method get_all_effects
- GetEffectError 
- struct for typed errors of method get_effect
Functions§
- get_all_ effects 
- List of all effects. Effects are used by equipment, tools, runes, consumables and monsters. An effect is an action that produces an effect on the game.
- get_effect 
- Retrieve the details of an effect.