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artifacts/models/
action_type.rs

1use crate::models;
2use serde::{Deserialize, Serialize};
3
4#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
5#[cfg_attr(feature = "specta", derive(specta::Type))]
6#[derive(Default)]
7pub enum ActionType {
8    #[serde(rename = "movement")]
9    #[default]
10    Movement,
11    #[serde(rename = "fight")]
12    Fight,
13    #[serde(rename = "multi_fight")]
14    MultiFight,
15    #[serde(rename = "crafting")]
16    Crafting,
17    #[serde(rename = "gathering")]
18    Gathering,
19    #[serde(rename = "buy_ge")]
20    BuyGe,
21    #[serde(rename = "sell_ge")]
22    SellGe,
23    #[serde(rename = "create_buy_order_ge")]
24    CreateBuyOrderGe,
25    #[serde(rename = "fill_buy_order_ge")]
26    FillBuyOrderGe,
27    #[serde(rename = "buy_npc")]
28    BuyNpc,
29    #[serde(rename = "sell_npc")]
30    SellNpc,
31    #[serde(rename = "cancel_ge")]
32    CancelGe,
33    #[serde(rename = "delete_item")]
34    DeleteItem,
35    #[serde(rename = "deposit_item")]
36    DepositItem,
37    #[serde(rename = "withdraw_item")]
38    WithdrawItem,
39    #[serde(rename = "deposit_gold")]
40    DepositGold,
41    #[serde(rename = "withdraw_gold")]
42    WithdrawGold,
43    #[serde(rename = "equip")]
44    Equip,
45    #[serde(rename = "unequip")]
46    Unequip,
47    #[serde(rename = "task")]
48    Task,
49    #[serde(rename = "recycling")]
50    Recycling,
51    #[serde(rename = "rest")]
52    Rest,
53    #[serde(rename = "use")]
54    Use,
55    #[serde(rename = "buy_bank_expansion")]
56    BuyBankExpansion,
57    #[serde(rename = "give_item")]
58    GiveItem,
59    #[serde(rename = "give_gold")]
60    GiveGold,
61    #[serde(rename = "change_skin")]
62    ChangeSkin,
63    #[serde(rename = "rename")]
64    Rename,
65    #[serde(rename = "transition")]
66    Transition,
67    #[serde(rename = "claim_item")]
68    ClaimItem,
69    #[serde(rename = "sandbox_give_gold")]
70    SandboxGiveGold,
71    #[serde(rename = "sandbox_give_item")]
72    SandboxGiveItem,
73    #[serde(rename = "sandbox_give_xp")]
74    SandboxGiveXp,
75}
76
77impl std::fmt::Display for ActionType {
78    fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
79        match self {
80            Self::Movement => write!(f, "movement"),
81            Self::Fight => write!(f, "fight"),
82            Self::MultiFight => write!(f, "multi_fight"),
83            Self::Crafting => write!(f, "crafting"),
84            Self::Gathering => write!(f, "gathering"),
85            Self::BuyGe => write!(f, "buy_ge"),
86            Self::SellGe => write!(f, "sell_ge"),
87            Self::CreateBuyOrderGe => write!(f, "create_buy_order_ge"),
88            Self::FillBuyOrderGe => write!(f, "fill_buy_order_ge"),
89            Self::BuyNpc => write!(f, "buy_npc"),
90            Self::SellNpc => write!(f, "sell_npc"),
91            Self::CancelGe => write!(f, "cancel_ge"),
92            Self::DeleteItem => write!(f, "delete_item"),
93            Self::DepositItem => write!(f, "deposit_item"),
94            Self::WithdrawItem => write!(f, "withdraw_item"),
95            Self::DepositGold => write!(f, "deposit_gold"),
96            Self::WithdrawGold => write!(f, "withdraw_gold"),
97            Self::Equip => write!(f, "equip"),
98            Self::Unequip => write!(f, "unequip"),
99            Self::Task => write!(f, "task"),
100            Self::Recycling => write!(f, "recycling"),
101            Self::Rest => write!(f, "rest"),
102            Self::Use => write!(f, "use"),
103            Self::BuyBankExpansion => write!(f, "buy_bank_expansion"),
104            Self::GiveItem => write!(f, "give_item"),
105            Self::GiveGold => write!(f, "give_gold"),
106            Self::ChangeSkin => write!(f, "change_skin"),
107            Self::Rename => write!(f, "rename"),
108            Self::Transition => write!(f, "transition"),
109            Self::ClaimItem => write!(f, "claim_item"),
110            Self::SandboxGiveGold => write!(f, "sandbox_give_gold"),
111            Self::SandboxGiveItem => write!(f, "sandbox_give_item"),
112            Self::SandboxGiveXp => write!(f, "sandbox_give_xp"),
113        }
114    }
115}