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artifacts/models/
log_type.rs

1use crate::models;
2use serde::{Deserialize, Serialize};
3
4#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
5#[cfg_attr(feature = "specta", derive(specta::Type))]
6#[derive(Default)]
7pub enum LogType {
8    #[serde(rename = "spawn")]
9    #[default]
10    Spawn,
11    #[serde(rename = "movement")]
12    Movement,
13    #[serde(rename = "fight")]
14    Fight,
15    #[serde(rename = "multi_fight")]
16    MultiFight,
17    #[serde(rename = "crafting")]
18    Crafting,
19    #[serde(rename = "gathering")]
20    Gathering,
21    #[serde(rename = "buy_ge")]
22    BuyGe,
23    #[serde(rename = "sell_ge")]
24    SellGe,
25    #[serde(rename = "buy_npc")]
26    BuyNpc,
27    #[serde(rename = "sell_npc")]
28    SellNpc,
29    #[serde(rename = "cancel_ge")]
30    CancelGe,
31    #[serde(rename = "delete_item")]
32    DeleteItem,
33    #[serde(rename = "deposit_item")]
34    DepositItem,
35    #[serde(rename = "withdraw_item")]
36    WithdrawItem,
37    #[serde(rename = "deposit_gold")]
38    DepositGold,
39    #[serde(rename = "withdraw_gold")]
40    WithdrawGold,
41    #[serde(rename = "equip")]
42    Equip,
43    #[serde(rename = "unequip")]
44    Unequip,
45    #[serde(rename = "new_task")]
46    NewTask,
47    #[serde(rename = "task_exchange")]
48    TaskExchange,
49    #[serde(rename = "task_cancelled")]
50    TaskCancelled,
51    #[serde(rename = "task_completed")]
52    TaskCompleted,
53    #[serde(rename = "task_trade")]
54    TaskTrade,
55    #[serde(rename = "recycling")]
56    Recycling,
57    #[serde(rename = "rest")]
58    Rest,
59    #[serde(rename = "use")]
60    Use,
61    #[serde(rename = "buy_bank_expansion")]
62    BuyBankExpansion,
63    #[serde(rename = "achievement")]
64    Achievement,
65    #[serde(rename = "give_item")]
66    GiveItem,
67    #[serde(rename = "give_gold")]
68    GiveGold,
69    #[serde(rename = "receive_item")]
70    ReceiveItem,
71    #[serde(rename = "receive_gold")]
72    ReceiveGold,
73    #[serde(rename = "change_skin")]
74    ChangeSkin,
75    #[serde(rename = "rename")]
76    Rename,
77    #[serde(rename = "transition")]
78    Transition,
79}
80
81impl std::fmt::Display for LogType {
82    fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
83        match self {
84            Self::Spawn => write!(f, "spawn"),
85            Self::Movement => write!(f, "movement"),
86            Self::Fight => write!(f, "fight"),
87            Self::MultiFight => write!(f, "multi_fight"),
88            Self::Crafting => write!(f, "crafting"),
89            Self::Gathering => write!(f, "gathering"),
90            Self::BuyGe => write!(f, "buy_ge"),
91            Self::SellGe => write!(f, "sell_ge"),
92            Self::BuyNpc => write!(f, "buy_npc"),
93            Self::SellNpc => write!(f, "sell_npc"),
94            Self::CancelGe => write!(f, "cancel_ge"),
95            Self::DeleteItem => write!(f, "delete_item"),
96            Self::DepositItem => write!(f, "deposit_item"),
97            Self::WithdrawItem => write!(f, "withdraw_item"),
98            Self::DepositGold => write!(f, "deposit_gold"),
99            Self::WithdrawGold => write!(f, "withdraw_gold"),
100            Self::Equip => write!(f, "equip"),
101            Self::Unequip => write!(f, "unequip"),
102            Self::NewTask => write!(f, "new_task"),
103            Self::TaskExchange => write!(f, "task_exchange"),
104            Self::TaskCancelled => write!(f, "task_cancelled"),
105            Self::TaskCompleted => write!(f, "task_completed"),
106            Self::TaskTrade => write!(f, "task_trade"),
107            Self::Recycling => write!(f, "recycling"),
108            Self::Rest => write!(f, "rest"),
109            Self::Use => write!(f, "use"),
110            Self::BuyBankExpansion => write!(f, "buy_bank_expansion"),
111            Self::Achievement => write!(f, "achievement"),
112            Self::GiveItem => write!(f, "give_item"),
113            Self::GiveGold => write!(f, "give_gold"),
114            Self::ReceiveItem => write!(f, "receive_item"),
115            Self::ReceiveGold => write!(f, "receive_gold"),
116            Self::ChangeSkin => write!(f, "change_skin"),
117            Self::Rename => write!(f, "rename"),
118            Self::Transition => write!(f, "transition"),
119        }
120    }
121}