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use crate::arrays::Array;
use crate::traits::{
errors::ArrayError,
types::numeric::Numeric,
};
/// ArrayTrait - Array Axis functions
pub trait ArrayAxis<N: Numeric> where Array<N>: Sized + Clone {
/// Returns an array with axes transposed
///
/// # Arguments
///
/// * `axes` - if defined, it's a list of axes to be included in transposition
///
/// # Examples
///
/// ```
/// use arr_rs::prelude::*;
///
/// let arr = Array::new(vec![1,2,3,4,5,6,7,8], vec![2, 4]).unwrap();
/// assert_eq!(array!([[1, 5], [2, 6], [3, 7], [4, 8]]), arr.transpose(None));
///
/// let arr = Array::new(vec![1,2,3,4,5,6,7,8], vec![4, 2]).unwrap();
/// assert_eq!(array!([[1, 3, 5, 7], [2, 4, 6, 8]]), arr.transpose(None));
///
/// let arr = Array::new(vec![1,2,3,4,5,6,7,8], vec![4, 2]).unwrap();
/// assert_eq!(array!([[1, 3, 5, 7], [2, 4, 6, 8]]), arr.transpose(Some(vec![1, 0])));
/// ```
fn transpose(&self, axes: Option<Vec<isize>>) -> Result<Array<N>, ArrayError>;
/// Move axes of an array to new positions
///
/// # Arguments
///
/// * `source` - original positions of the axes to move. must be unique
/// * `destination` - destination positions for each of the original axes. must be unique
///
/// # Examples
///
/// ```
/// use arr_rs::prelude::*;
///
/// let arr = Array::<i32>::zeros(vec![3, 4, 5]);
/// assert_eq!(vec![4, 5, 3], arr.moveaxis(vec![0], vec![2]).get_shape().unwrap());
/// assert_eq!(vec![5, 3, 4], arr.moveaxis(vec![2], vec![0]).get_shape().unwrap());
/// ```
fn moveaxis(&self, source: Vec<isize>, destination: Vec<isize>) -> Result<Array<N>, ArrayError>;
/// Roll the specified axis backwards, until it lies in a given position
///
/// # Arguments
///
/// * `axis` - the axis to be rolled
/// * `start` - start position. optional, defaults to 0
///
/// # Examples
///
/// ```
/// use arr_rs::prelude::*;
///
/// let arr = Array::<i32>::zeros(vec![3, 4, 5]);
/// assert_eq!(vec![4, 3, 5], arr.rollaxis(1, None).get_shape().unwrap());
/// assert_eq!(vec![3, 5, 4], arr.rollaxis(2, Some(1)).get_shape().unwrap());
/// ```
fn rollaxis(&self, axis: isize, start: Option<isize>) -> Result<Array<N>, ArrayError>;
/// Interchange two axes of an array
///
/// # Arguments
///
/// * `axis_1` - first axis
/// * `axis_1` - second axis
///
/// # Examples
///
/// ```
/// use arr_rs::prelude::*;
///
/// let arr = Array::<i32>::zeros(vec![3, 4, 5]);
/// assert_eq!(vec![5, 4, 3], arr.swapaxes(0, 2).get_shape().unwrap());
/// assert_eq!(vec![3, 5, 4], arr.swapaxes(2, 1).get_shape().unwrap());
/// ```
fn swapaxes(&self, axis: isize, start: isize) -> Result<Array<N>, ArrayError>;
/// Expand the shape of an array
///
/// # Arguments
///
/// * `axes` - position in the expanded axes where the new axis (or axes) is placed
///
/// # Examples
///
/// ```
/// use arr_rs::prelude::*;
///
/// let arr = Array::<i32>::zeros(vec![3, 4, 5]);
/// assert_eq!(vec![1, 3, 4, 5], arr.expand_dims(vec![0]).get_shape().unwrap());
/// assert_eq!(vec![3, 1, 4, 1, 5], arr.expand_dims(vec![1, 3]).get_shape().unwrap());
/// ```
fn expand_dims(&self, axes: Vec<isize>) -> Result<Array<N>, ArrayError>;
/// Remove axes of length one from array
///
/// # Arguments
///
/// * `axes` - position of the 10-sized axes to remove. if None, all such axes will be removed
///
/// # Examples
///
/// ```
/// use arr_rs::prelude::*;
///
/// let arr = Array::<i32>::zeros(vec![1, 3, 1, 4, 5]);
/// assert_eq!(vec![3, 4, 5], arr.squeeze(None).get_shape().unwrap());
/// assert_eq!(vec![3, 1, 4, 5], arr.squeeze(Some(vec![0])).get_shape().unwrap());
/// assert_eq!(vec![1, 3, 4, 5], arr.squeeze(Some(vec![2])).get_shape().unwrap());
/// ```
fn squeeze(&self, axes: Option<Vec<isize>>) -> Result<Array<N>, ArrayError>;
}