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use super::*;
pub trait ComponentTrait: std::fmt::Debug {
fn get_type() -> ComponentType;
fn from_entity(handle: Entity) -> Self;
fn entity(&self) -> Entity;
}
#[macro_export]
macro_rules! impl_world_component {
($component_type: ident) => {
impl ComponentTrait for $component_type {
#[inline]
fn get_type() -> ComponentType {
ComponentType::$component_type
}
#[inline]
fn from_entity(handle: Entity) -> Self {
assert!(
World::has_component(handle, ComponentType::$component_type),
"{:?} lacks component {}",
handle,
stringify!($component_type),
);
$component_type { id: handle }
}
#[inline]
fn entity(&self) -> Entity {
self.id
}
}
};
}