Structs§
- Audio
Clip Resource - Dominant
Color With Area - Entity
Bounds - Entity
Debug Options - Entity
Mesh Style Tint - Entity
Render Enable - Entity
State Flags - The state of a requested entity value
- Entity
Transform - Entity
Transform Affine3 - Entity
Velocity - Measured
Text Size min_x/min_y/width/heightare in World units, same as the size the text will appear in the world if you apply no scaling- Ray
- Ray, a line through space with a starting point and a direction.
- Raycast
Hit - Raycast
Query Options - Raycast
Query With Options - Spatial
Query Hit - Spherecast
Query
Enums§
Constants§
Statics§
- API
- FFI API
Functions§
- get_
data_ debug_ name - get_
entity_ values - get_
mesh_ section_ count - get_
mesh_ section_ dominant_ color - get_
mesh_ section_ material_ index - measure_
formatted_ text - Measure how large text will be when mesh-generated and rendered. Needed for some layout tasks in sandbox. Formatting information is embedded in the text with the same encoding as is used for display, so just pass the string in here.
- raycast
Deprecated - raycast_
batched Deprecated - set_
data_ debug_ name - Sets the debug name of a data object (useful for debugging data memory usage and leaks etc.)
- set_
entity_ debug_ options - set_
entity_ values - spherecast
- spherecast_
batched - world__
get_ ⚠data_ debug_ name - world__
get_ ⚠entity_ values - world__
get_ ⚠mesh_ section_ count - world__
get_ ⚠mesh_ section_ dominant_ color - world__
get_ ⚠mesh_ section_ material_ index - world__
measure_ ⚠formatted_ text - Measure how large text will be when mesh-generated and rendered. Needed for some layout tasks in sandbox. Formatting information is embedded in the text with the same encoding as is used for display, so just pass the string in here.
- world__
raycast ⚠Deprecated - world__
raycast_ ⚠batched Deprecated - world__
set_ ⚠data_ debug_ name - Sets the debug name of a data object (useful for debugging data memory usage and leaks etc.)
- world__
set_ ⚠entity_ debug_ options - world__
set_ ⚠entity_ values - world__
spherecast ⚠ - world__
spherecast_ ⚠batched
Type Aliases§
- Data
Handle - Entity
Handle - Mesh
Handle - Resource
Handle Repr - A raw handle to a unique resource