#[repr(C)]pub struct MeshProperties {
pub bbox_min: [f32; 3],
pub bbox_max: [f32; 3],
pub bounding_radius: f32,
pub semantic_flags: u32,
}Expand description
Mesh properties
Properties of a mesh that you can query.
Especially useful for computing offset matrices, to fix meshes that aren’t centered properly.
Fields§
§bbox_min: [f32; 3]§bbox_max: [f32; 3]§bounding_radius: f32§semantic_flags: u32Trait Implementations§
Source§impl Clone for MeshProperties
impl Clone for MeshProperties
Source§fn clone(&self) -> MeshProperties
fn clone(&self) -> MeshProperties
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MeshProperties
impl Debug for MeshProperties
Source§impl Default for MeshProperties
impl Default for MeshProperties
Source§fn default() -> MeshProperties
fn default() -> MeshProperties
Returns the “default value” for a type. Read more
impl Copy for MeshProperties
impl Pod for MeshProperties
Auto Trait Implementations§
impl Freeze for MeshProperties
impl RefUnwindSafe for MeshProperties
impl Send for MeshProperties
impl Sync for MeshProperties
impl Unpin for MeshProperties
impl UnwindSafe for MeshProperties
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.