pub fn create_mesh_from_streams(
primitive_topology: MeshPrimitiveTopology,
streams: &[MeshStreamLayout],
) -> FFIResult<MeshHandle>👎Deprecated: Use
create_named_mesh_from_streams insteadpub fn create_mesh_from_streams(
primitive_topology: MeshPrimitiveTopology,
streams: &[MeshStreamLayout],
) -> FFIResult<MeshHandle>create_named_mesh_from_streams instead