Module world_v0

Source

Structs§

AnimateValue
AnimateValueBits
bytemuck-generated type for internal purposes only.
AnimationOptions
AnimationOptionsBits
bytemuck-generated type for internal purposes only.
AnimationReply
AnimationReplyBits
bytemuck-generated type for internal purposes only.
BoneWeightFlags
CharacterCollisionFlags
CollisionMatrixRow
CollisionMatrixRowBits
bytemuck-generated type for internal purposes only.
DynamicLockFlags
MeshProperties
Mesh properties
Message
MessageBits
bytemuck-generated type for internal purposes only.
OnCollision
Information about a collision between two entities.
OnTrigger
Information about an entity touching or leaving a trigger volume.
OnTriggerBits
bytemuck-generated type for internal purposes only.
PhysicsForceRequest
PhysicsForceRequest2
PhysicsForceRequest2Bits
bytemuck-generated type for internal purposes only.
PhysicsForceRequestBits
bytemuck-generated type for internal purposes only.
Ray
Ray, a line through space with a starting point and a direction.
SetActive
SetActiveBits
bytemuck-generated type for internal purposes only.
SetActiveForPlayer
SetActiveForPlayerBits
bytemuck-generated type for internal purposes only.
SetValue
SetValueBits
bytemuck-generated type for internal purposes only.
SpatialQueryBehindPlane
SpatialQueryBehindPlane2Deprecated
SpatialQueryCommon
SpatialQueryCommon2Deprecated
SpatialQueryHits
SpatialQueryOptions
SpatialQueryRaycast
SpatialQueryRaycast2Deprecated
Center / origin will be the position of the entity. If you do mouse picking, the camera.
SpatialQueryResultDeprecated
SpatialQueryResultPayload
SpatialQuerySpherecast
When spherecast_radius = 0, this is a raycast.
SpatialQueryWithinSphere
SpatialQueryWithinSphere2Deprecated
Value
ValueBits
bytemuck-generated type for internal purposes only.

Enums§

AnimationCurve
AnimationReplyType
AudioSource
AudioSourceOperation
This operation will be executed at every update tick. Noop means that it won’t execute either Start or Stop (just update whatever parameters we have set on the audio source if the audio source is running)
Bounds
Camera
CameraProjectionMode
Not yet working.
CombineMode
ComponentType
D6Axis
The motion type of an axis of a D6 Joint.
D6Drive
The drive types of a D6 Joint.
D6Joint
D6MotionType
The motion type of an axis of a D6 Joint.
EntityInfo
Environment
ForceMode
Used with add_force / add_force_at.
ForceType
Used with add_force / add_force_at.
Joint
JointLimitType
The limit type of a Joint, changes how it will behave if it reaches the set limits
JointType
The type of a Joint.
Layer
MeshOrigin
MeshStyle
MessageType
Physics
PhysicsCharacter
PhysicsShape
Render
RigidBodyMode
The rigid body mode of a Physics component of an entity.
SdfModel
SkinnedSdfModelDeprecated
Space
Used with add_force / add_force_at.
Tag
Transform
TriggerEvent
ValueType
Velocity

Constants§

ANIMATION_REQUEST_ID_NONE
ENTITY_HANDLE_INVALID

Statics§

API
FFI API

Type Aliases§

EntityHandle
MeshHandle
PlayerId

Unions§

MessagePayload
ValueData