Struct arendur::shape::triangle::TriangleInstance [] [src]

pub struct TriangleInstance { /* fields omitted */ }

An instance of triangle from a triangle mesh.

Methods

impl TriangleInstance
[src]

return points in local frame

return points in local frame

return points in local frame

return uv-coordinates

return vertice indices in the parent mesh

Trait Implementations

impl Iterator for TriangleInstance
[src]

The type of the elements being iterated over.

Advances the iterator and returns the next value. Read more

Returns the bounds on the remaining length of the iterator. Read more

Consumes the iterator, counting the number of iterations and returning it. Read more

Consumes the iterator, returning the last element. Read more

Returns the nth element of the iterator. Read more

🔬 This is a nightly-only experimental API. (iterator_step_by)

unstable replacement of Range::step_by

Creates an iterator starting at the same point, but stepping by the given amount at each iteration. Read more

Takes two iterators and creates a new iterator over both in sequence. Read more

'Zips up' two iterators into a single iterator of pairs. Read more

Takes a closure and creates an iterator which calls that closure on each element. Read more

Creates an iterator which uses a closure to determine if an element should be yielded. Read more

Creates an iterator that both filters and maps. Read more

Creates an iterator which gives the current iteration count as well as the next value. Read more

Creates an iterator which can use peek to look at the next element of the iterator without consuming it. Read more

Creates an iterator that [skip]s elements based on a predicate. Read more

Creates an iterator that yields elements based on a predicate. Read more

Creates an iterator that skips the first n elements. Read more

Creates an iterator that yields its first n elements. Read more

An iterator adaptor similar to [fold] that holds internal state and produces a new iterator. Read more

Creates an iterator that works like map, but flattens nested structure. Read more

Creates an iterator which ends after the first [None]. Read more

Do something with each element of an iterator, passing the value on. Read more

Borrows an iterator, rather than consuming it. Read more

Transforms an iterator into a collection. Read more

Consumes an iterator, creating two collections from it. Read more

An iterator adaptor that applies a function, producing a single, final value. Read more

Tests if every element of the iterator matches a predicate. Read more

Tests if any element of the iterator matches a predicate. Read more

Searches for an element of an iterator that satisfies a predicate. Read more

Searches for an element in an iterator, returning its index. Read more

Searches for an element in an iterator from the right, returning its index. Read more

Returns the maximum element of an iterator. Read more

Returns the minimum element of an iterator. Read more

Returns the element that gives the maximum value from the specified function. Read more

Returns the element that gives the maximum value with respect to the specified comparison function. Read more

Returns the element that gives the minimum value from the specified function. Read more

Returns the element that gives the minimum value with respect to the specified comparison function. Read more

Reverses an iterator's direction. Read more

Converts an iterator of pairs into a pair of containers. Read more

Creates an iterator which [clone]s all of its elements. Read more

Repeats an iterator endlessly. Read more

Sums the elements of an iterator. Read more

Iterates over the entire iterator, multiplying all the elements Read more

Lexicographically compares the elements of this Iterator with those of another. Read more

Lexicographically compares the elements of this Iterator with those of another. Read more

Determines if the elements of this Iterator are equal to those of another. Read more

Determines if the elements of this Iterator are unequal to those of another. Read more

Determines if the elements of this Iterator are lexicographically less than those of another. Read more

Determines if the elements of this Iterator are lexicographically less or equal to those of another. Read more

Determines if the elements of this Iterator are lexicographically greater than those of another. Read more

Determines if the elements of this Iterator are lexicographically greater than or equal to those of another. Read more

impl Clone for TriangleInstance
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Index<usize> for TriangleInstance
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The returned type after indexing

The method for the indexing (container[index]) operation

impl Shape for TriangleInstance
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returns bounding box of the shape in its local frame

Tests for intersection. - if hit, return t as the parametric distance along the ray to the hitting point., and a surface_interaction for hitting information at the surface, in local frame. Read more

Return an estimation of the surface area of the shape, in local space

Sample the shape, return a point and normal of the sampled point

Tests if the interaction can occur. Implementation maybe faster than self.intersect_ray Read more

pdf of a sampled interaction on the surface, defaults to 1/area

Sample the shape wrt some reference point

Pdf wrt some reference point and an associated incoming ray

impl Composable for TriangleInstance
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returns bounding box in parent frame.

test for intersection. Note that its guarantees are from Shape's: - ray is specified in parent frame, - if hit, returns surface interaction data in parent frame. - if hit, ray's tmax would be updated to the hitting t. Read more

test if an intersection can occur. Might be more efficient

impl Light for TriangleInstance
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return the flags of the light

test if the light has delta distribution

Given a position on surface and an direction in local coordinates, evaluate the light's emitted radiance along that direction. Read more

Given a pos in local frame with a uniform sample in $[0, 1)$, sample an incoming direction from the light to that location, returns the sampling result in a LightSample. Read more

Generate a photon path from the light source based on the sample info

Given position and direction of a photon path, and the light's normal return its pdfs as (pdfpos, pdfdir) Read more

Given a position and lighting ray wi of an interaction, return the pdf of it Read more

returns an estimation of total power of this light

Given a position and an incoming direction in local coordinates, evaluate the light's radiance along that direction. This method takes an RayDifferential because some light implementations might found thouse differentials helpful. Read more

preporcess with scene components, if necessary. renderers should respect this requirement. Read more

impl Primitive for TriangleInstance
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return the material associated with this primitive

return if the primitive can emit lights