Trait arci::Gamepad [−][src]
pub trait Gamepad: Send + Sync { fn next_event<'life0, 'async_trait>(
&'life0 self
) -> Pin<Box<dyn Future<Output = GamepadEvent> + Send + 'async_trait>>
where
'life0: 'async_trait,
Self: 'async_trait; fn stop(&self); }
Required methods
fn next_event<'life0, 'async_trait>(
&'life0 self
) -> Pin<Box<dyn Future<Output = GamepadEvent> + Send + 'async_trait>> where
'life0: 'async_trait,
Self: 'async_trait,
Implementations on Foreign Types
fn next_event<'life0, 'async_trait>(
&'life0 self
) -> Pin<Box<dyn Future<Output = GamepadEvent> + Send + 'async_trait>> where
'life0: 'async_trait,
Self: 'async_trait,
fn next_event<'life0, 'async_trait>(
&'life0 self
) -> Pin<Box<dyn Future<Output = GamepadEvent> + Send + 'async_trait>> where
'life0: 'async_trait,
Self: 'async_trait,