pub trait IdentityStore: Send + Sync {
// Required methods
fn authenticate<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
email: &'life1 str,
password: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<Identity, AuthError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
fn get<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Option<Identity>, AuthError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn list<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<Vec<Identity>, AuthError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn has_users<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<bool, AuthError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn create_user<'life0, 'life1, 'life2, 'life3, 'life4, 'async_trait>(
&'life0 self,
name: &'life1 str,
email: &'life2 str,
password: &'life3 str,
roles: &'life4 [String],
) -> Pin<Box<dyn Future<Output = Result<Identity, AuthError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
'life4: 'async_trait;
fn update_profile<'life0, 'life1, 'life2, 'life3, 'async_trait>(
&'life0 self,
id: &'life1 str,
name: &'life2 str,
email: &'life3 str,
) -> Pin<Box<dyn Future<Output = Result<Identity, AuthError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait;
fn change_password<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
id: &'life1 str,
password: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<(), AuthError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
fn set_roles<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
id: &'life1 str,
roles: &'life2 [String],
) -> Pin<Box<dyn Future<Output = Result<Identity, AuthError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
fn set_active<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 str,
active: bool,
) -> Pin<Box<dyn Future<Output = Result<Identity, AuthError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
}Required Methods§
fn authenticate<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
email: &'life1 str,
password: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<Identity, AuthError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn get<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Option<Identity>, AuthError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn list<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<Vec<Identity>, AuthError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn has_users<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<bool, AuthError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn create_user<'life0, 'life1, 'life2, 'life3, 'life4, 'async_trait>(
&'life0 self,
name: &'life1 str,
email: &'life2 str,
password: &'life3 str,
roles: &'life4 [String],
) -> Pin<Box<dyn Future<Output = Result<Identity, AuthError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
'life4: 'async_trait,
fn update_profile<'life0, 'life1, 'life2, 'life3, 'async_trait>(
&'life0 self,
id: &'life1 str,
name: &'life2 str,
email: &'life3 str,
) -> Pin<Box<dyn Future<Output = Result<Identity, AuthError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
fn change_password<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
id: &'life1 str,
password: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<(), AuthError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn set_roles<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
id: &'life1 str,
roles: &'life2 [String],
) -> Pin<Box<dyn Future<Output = Result<Identity, AuthError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn set_active<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 str,
active: bool,
) -> Pin<Box<dyn Future<Output = Result<Identity, AuthError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".