pub type PipelineCache = HashMap<usize, CachedPipeline>;Expand description
Pipeline cache keyed by shader source pointer address.
Safe because all shader sources are &'static str constants with stable addresses.
Create one per training session and pass to GpuCommandBatch::execute_with_cache()
to avoid recompiling shaders across batch executions (KAIZEN-023).
Aliased Typeยง
pub struct PipelineCache { /* private fields */ }