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// Copyright 2022 Gregory Szorc.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! Interact with Apple SDKs.
//!
//! # Important Concepts
//!
//! A *developer directory* is a filesystem tree holding SDKs and tools.
//! If you have Xcode installed, this is likely `/Applications/Xcode.app/Contents/Developer`.
//!
//! A *platform* is a target OS/environment that you build applications for.
//! These typically correspond to `*.platform` directories under `Platforms`
//! subdirectory in the *developer directory*. e.g.
//! `/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform`.
//!
//! An *SDK* holds header files, library stubs, and other files enabling you
//! to compile applications targeting a *platform* for a supported version range.
//! SDKs usually exist in an `SDKs` directory under a *platform* directory. e.g.
//! `/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/SDKs/MacOSX12.3.sdk`
//! or `/Library/Developer/CommandLineTools/SDKs/MacOSX12.3.sdk`.
//!
//! # Developer Directories
//!
//! Developer Directories are modeled via the [DeveloperDirectory] struct. This
//! type contains functions for locating developer directories and resolving the
//! default developer directory to use.
//!
//! # Apple Platforms
//!
//! We model an abstract Apple platform via the [Platform] enum.
//!
//! A directory containing an Apple platform is represented by the
//! [PlatformDirectory] struct.
//!
//! # Apple SDKs
//!
//! We model Apple SDKs using the [SimpleSdk] and [ParsedSdk] types. The
//! latter requires the `parse` crate feature in order to activate support for
//! parsing JSON and plist files.
//!
//! Both these types are essentially a reference to a directory. [SimpleSdk]
//! is little more than a reference to a filesystem path. However, [ParsedSdk]
//! parses the `SDKSettings.json` or `SDKSettings.plist` file within the SDK
//! and is able to obtain rich metadata about the SDK, such as the names of
//! machine architectures it can target, which OS versions it supports targeting,
//! and more.
//!
//! Both these types implement the [AppleSdk] trait, which you'll likely want
//! to import in order to use its APIs for searching for and constructing SDKs.
//!
//! # SDK Searching
//!
//! This crate supports searching for an appropriate SDK to use given search
//! parameters and requirements. This functionality can be used to locate the
//! most appropriate SDK from many available on the current system.
//!
//! This functionality is exposed through the [SdkSearch] struct. See its
//! documentation for more.
//!
//! # Common Functionality
//!
//! To locate the default SDK to use, do something like this:
//!
//! ```
//! use apple_sdk::{SdkSearch, Platform, SimpleSdk, SdkSorting, AppleSdk};
//!
//! // This search will honor the `SDKROOT` and `DEVELOPER_DIR` environment variables.
//! let sdks = SdkSearch::default()
//! .platform(Platform::MacOsX)
//! // Ideally we'd call e.g. `.deployment_target("macosx", "11.0")` to require
//! // the SDK to support a specific deployment target. This requires the
//! // `ParsedSdk` type, which requires the `parse` crate feature.
//! .sorting(SdkSorting::VersionDescending)
//! .search::<SimpleSdk>()
//! .expect("failed to search for SDKs");
//!
//! if let Some(sdk) = sdks.first() {
//! println!("{}", sdk.sdk_path());
//! }
//! ```
#[cfg(feature = "parse")]
mod parsed_sdk;
mod search;
mod simple_sdk;
use std::{
cmp::Ordering,
fmt::{Display, Formatter},
ops::Deref,
path::{Path, PathBuf},
process::{Command, ExitStatus, Stdio},
str::FromStr,
};
pub use crate::{search::*, simple_sdk::SimpleSdk};
#[cfg(feature = "parse")]
pub use crate::parsed_sdk::{
ParsedSdk, SdkSettingsJson, SdkSettingsJsonDefaultProperties, SupportedTarget,
};
/// Default install path for the Xcode command line tools.
pub const COMMAND_LINE_TOOLS_DEFAULT_PATH: &str = "/Library/Developer/CommandLineTools";
/// Default path to Xcode application.
pub const XCODE_APP_DEFAULT_PATH: &str = "/Applications/Xcode.app";
/// Relative path under Xcode.app directories defining a `Developer` directory.
///
/// This directory contains platforms, toolchains, etc.
pub const XCODE_APP_RELATIVE_PATH_DEVELOPER: &str = "Contents/Developer";
/// Error type for this crate.
#[derive(Debug)]
pub enum Error {
/// Error occurred when running `xcode-select`.
XcodeSelectRun(std::io::Error),
/// `xcode-select` did not run successfully.
XcodeSelectBadStatus(ExitStatus),
/// Generic I/O error.
Io(std::io::Error),
/// A developer directory could not be found.
DeveloperDirectoryNotFound,
/// A path is not a Developer Directory.
PathNotDeveloper(PathBuf),
/// A path is not an Apple Platform directory.
PathNotPlatform(PathBuf),
/// A path is not an Apple SDK.
PathNotSdk(PathBuf),
/// A version string could not be parsed.
VersionParse(String),
/// Certain functionality is not supported.
FunctionalityNotSupported(&'static str),
/// A plist value is not a dictionary.
PlistNotDictionary,
/// An expected plist key is missing.
///
/// If you see this, it might represent a logic error in this crate.
PlistKeyMissing(String),
/// A plist key's value is not a dictionary.
///
/// If you see this, it might represent a logic error in this crate.
PlistKeyNotDictionary(String),
/// A plist key's value is not a string.
///
/// If you see this, it might represent a logic error in this crate.
PlistKeyNotString(String),
#[cfg(feature = "parse")]
SerdeJson(serde_json::Error),
#[cfg(feature = "plist")]
Plist(plist::Error),
/// Maybe a new target is added to rust toolchain.
UnknownTarget(String),
}
impl Display for Error {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
match self {
Self::XcodeSelectRun(err) => {
f.write_fmt(format_args!("Error running xcode-select: {err}"))
}
Self::XcodeSelectBadStatus(v) => {
f.write_fmt(format_args!("Error running xcode-select: {v}"))
}
Self::Io(err) => f.write_fmt(format_args!("I/O error: {err}")),
Self::DeveloperDirectoryNotFound => f.write_str("could not find a Developer Directory"),
Self::PathNotDeveloper(p) => f.write_fmt(format_args!(
"path is not a Developer directory: {}",
p.display()
)),
Self::PathNotPlatform(p) => f.write_fmt(format_args!(
"path is not an Apple Platform: {}",
p.display()
)),
Self::PathNotSdk(p) => {
f.write_fmt(format_args!("path is not an Apple SDK: {}", p.display()))
}
Self::VersionParse(s) => f.write_fmt(format_args!("malformed version string: {s}")),
Self::FunctionalityNotSupported(s) => f.write_fmt(format_args!("not supported: {s}")),
Self::PlistNotDictionary => f.write_str("plist value not a dictionary"),
Self::PlistKeyMissing(key) => f.write_fmt(format_args!("plist key missing: {key}")),
Self::PlistKeyNotDictionary(key) => {
f.write_fmt(format_args!("plist key not a dictionary: {key}"))
}
Self::PlistKeyNotString(key) => {
f.write_fmt(format_args!("plist key not a string: {key}"))
}
#[cfg(feature = "parse")]
Self::SerdeJson(err) => f.write_fmt(format_args!("JSON parsing error: {err}")),
#[cfg(feature = "plist")]
Self::Plist(err) => f.write_fmt(format_args!("plist error: {err}")),
Self::UnknownTarget(target) => f.write_fmt(format_args!("unknown target: {target}")),
}
}
}
impl std::error::Error for Error {}
impl From<std::io::Error> for Error {
fn from(e: std::io::Error) -> Self {
Self::Io(e)
}
}
#[cfg(feature = "parse")]
impl From<serde_json::Error> for Error {
fn from(e: serde_json::Error) -> Self {
Self::SerdeJson(e)
}
}
#[cfg(feature = "parse")]
impl From<plist::Error> for Error {
fn from(e: plist::Error) -> Self {
Self::Plist(e)
}
}
/// A known Apple platform type.
///
/// Instances are equivalent to each other if their filesystem representation
/// is equivalent. This ensures that [Self::Unknown] will equate to a variant of
/// its string value matches a known type.
#[derive(Clone, Debug)]
pub enum Platform {
AppleTvOs,
AppleTvSimulator,
DriverKit,
IPhoneOs,
IPhoneSimulator,
MacOsX,
WatchOs,
WatchSimulator,
Unknown(String),
}
impl FromStr for Platform {
type Err = Error;
fn from_str(s: &str) -> Result<Self, Self::Err> {
// We do a case insensitive comparison so we're lenient in parsing input.
match s.to_ascii_lowercase().as_str() {
"appletvos" => Ok(Self::AppleTvOs),
"appletvsimulator" => Ok(Self::AppleTvSimulator),
"driverkit" => Ok(Self::DriverKit),
"iphoneos" => Ok(Self::IPhoneOs),
"iphonesimulator" => Ok(Self::IPhoneSimulator),
"macosx" => Ok(Self::MacOsX),
"watchos" => Ok(Self::WatchOs),
"watchsimulator" => Ok(Self::WatchSimulator),
v => Ok(Self::Unknown(v.to_string())),
}
}
}
impl PartialEq for Platform {
fn eq(&self, other: &Self) -> bool {
self.filesystem_name().eq(other.filesystem_name())
}
}
impl Eq for Platform {}
impl TryFrom<&str> for Platform {
type Error = Error;
fn try_from(s: &str) -> Result<Self, Self::Error> {
Self::from_str(s)
}
}
impl Platform {
/// Attempt to construct an instance from a filesystem path to a platform directory.
///
/// The argument should be the path of a `*.platform` directory. e.g.
/// `/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform`.
///
/// Will return [Error::PathNotPlatform] if this does not appear to be a known
/// platform path.
pub fn from_platform_path(p: &Path) -> Result<Self, Error> {
let (name, platform) = p
.file_name()
.ok_or_else(|| Error::PathNotPlatform(p.to_path_buf()))?
.to_str()
.ok_or_else(|| Error::PathNotPlatform(p.to_path_buf()))?
.split_once('.')
.ok_or_else(|| Error::PathNotPlatform(p.to_path_buf()))?;
if platform == "platform" {
Self::from_str(name)
} else {
Err(Error::PathNotPlatform(p.to_path_buf()))
}
}
/// Attempt to construct an instance from a target triple.
///
/// The argument should be a target triple of a Rust toolchain. e.g.
/// `x86_64-apple-darwin`.
///
/// Will return [Error::UnknownTarget] if this does not appear to be a known
/// target triple.
pub fn from_target_triple(target: &str) -> Result<Self, Error> {
let platform = match target {
target if target.ends_with("-apple-darwin") => Self::MacOsX,
"i386-apple-ios" | "x86_64-apple-ios" => Self::IPhoneSimulator,
target if target.ends_with("-apple-ios-sim") => Platform::IPhoneSimulator,
target if target.ends_with("-apple-ios") => Platform::IPhoneOs,
target if target.ends_with("-apple-ios-macabi") => Platform::IPhoneOs,
"i386-apple-watchos" => Self::WatchSimulator,
target if target.ends_with("-apple-watchos-sim") => Self::WatchSimulator,
target if target.ends_with("-apple-watchos") => Platform::WatchOs,
"x86_64-apple-tvos" => Self::AppleTvSimulator,
target if target.ends_with("-apple-tvos") => Platform::AppleTvOs,
_ => return Err(Error::UnknownTarget(target.to_string())),
};
Ok(platform)
}
/// Obtain the name of this platform as used in filesystem paths.
///
/// This is just the platform part of the name without the trailing
/// `.platform`. This string appears in the `*.platform` directory names
/// as well as in SDK directory names preceding the trailing `.sdk` and
/// optional SDK version.
pub fn filesystem_name(&self) -> &str {
match self {
Self::AppleTvOs => "AppleTVOS",
Self::AppleTvSimulator => "AppleTVSimulator",
Self::DriverKit => "DriverKit",
Self::IPhoneOs => "iPhoneOS",
Self::IPhoneSimulator => "iPhoneSimulator",
Self::MacOsX => "MacOSX",
Self::WatchOs => "WatchOS",
Self::WatchSimulator => "WatchSimulator",
Self::Unknown(v) => v,
}
}
/// Obtain the directory name of this platform.
///
/// This simply appends `.platform` to [Self::filesystem_name()].
pub fn directory_name(&self) -> String {
format!("{}.platform", self.filesystem_name())
}
/// Obtain the path of this platform relative to a developer directory root.
pub fn path_in_developer_directory(&self, developer_directory: impl AsRef<Path>) -> PathBuf {
developer_directory
.as_ref()
.join("Platforms")
.join(self.directory_name())
}
}
/// Represents an Apple Platform directory.
///
/// This is just a thin abstraction over a filesystem path and a [Platform] instance.
///
/// Equivalence and sorting are implemented in terms of the path component
/// only. The assumption here is the [Platform] is fully derived from the filesystem
/// path and this derivation is deterministic.
pub struct PlatformDirectory {
/// The filesystem path to this directory.
path: PathBuf,
/// The platform within this directory.
platform: Platform,
}
impl PlatformDirectory {
/// Attempt to construct an instance from a filesystem path.
pub fn from_path(path: impl AsRef<Path>) -> Result<Self, Error> {
let path = path.as_ref().to_path_buf();
let platform = Platform::from_platform_path(&path)?;
Ok(Self { path, platform })
}
/// The filesystem path of this instance.
pub fn path(&self) -> &Path {
&self.path
}
/// The filesystem path to the directory holding SDKs.
///
/// The returned path is not validated to exist.
pub fn sdks_path(&self) -> PathBuf {
self.path.join("Developer").join("SDKs")
}
/// Finds SDKs in this platform directory.
///
/// The type of SDK to resolve must be specified by the caller.
///
/// This function is a simple wrapper around [AppleSdk::find_in_directory()] looking
/// under the `Developer/SDKs` directory, which is where SDKs are located in platform
/// directories.
pub fn find_sdks<T: AppleSdk>(&self) -> Result<Vec<T>, Error> {
T::find_in_directory(&self.sdks_path())
}
}
impl AsRef<Path> for PlatformDirectory {
fn as_ref(&self) -> &Path {
&self.path
}
}
impl AsRef<Platform> for PlatformDirectory {
fn as_ref(&self) -> &Platform {
&self.platform
}
}
impl Deref for PlatformDirectory {
type Target = Platform;
fn deref(&self) -> &Self::Target {
&self.platform
}
}
impl PartialEq for PlatformDirectory {
fn eq(&self, other: &Self) -> bool {
self.path.eq(&other.path)
}
}
impl Eq for PlatformDirectory {}
impl PartialOrd for PlatformDirectory {
fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
Some(self.cmp(other))
}
}
impl Ord for PlatformDirectory {
fn cmp(&self, other: &Self) -> Ordering {
self.path.cmp(&other.path)
}
}
/// A directory containing Apple platforms, SDKs, and other tools.
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct DeveloperDirectory {
path: PathBuf,
}
impl AsRef<Path> for DeveloperDirectory {
fn as_ref(&self) -> &Path {
&self.path
}
}
impl From<&Path> for DeveloperDirectory {
fn from(p: &Path) -> Self {
Self {
path: p.to_path_buf(),
}
}
}
impl From<PathBuf> for DeveloperDirectory {
fn from(path: PathBuf) -> Self {
Self { path }
}
}
impl From<&PathBuf> for DeveloperDirectory {
fn from(path: &PathBuf) -> Self {
Self { path: path.clone() }
}
}
impl DeveloperDirectory {
/// Resolve an instance from the `DEVELOPER_DIR` environment variable.
///
/// This environment variable is used by convention to override default search
/// locations for the developer directory.
///
/// If `DEVELOPER_DIR` is defined, the value/path is validated for existence
/// and an error is returned if it doesn't exist.
///
/// If `DEVELOPER_DIR` isn't defined, returns `Ok(None)`.
pub fn from_env() -> Result<Option<Self>, Error> {
if let Some(value) = std::env::var_os("DEVELOPER_DIR") {
let path = PathBuf::from(value);
if path.exists() {
Ok(Some(Self { path }))
} else {
Err(Error::PathNotDeveloper(path))
}
} else {
Ok(None)
}
}
/// Attempt to resolve an instance by running `xcode-select`.
///
/// The output from `xcode-select` is implicitly trusted and no validation
/// of the path is performed.
pub fn from_xcode_select() -> Result<Self, Error> {
let output = Command::new("xcode-select")
.args(["--print-path"])
.stderr(Stdio::null())
.output()
.map_err(Error::XcodeSelectRun)?;
if output.status.success() {
// We should arguably use OsString here. Keep it simple until someone
// complains.
let path = String::from_utf8_lossy(&output.stdout);
let path = PathBuf::from(path.trim());
Ok(Self { path })
} else {
Err(Error::XcodeSelectBadStatus(output.status))
}
}
/// Attempt to resolve an instance from the default Xcode.app location.
///
/// This looks for a system installed `Xcode.app` and for the developer
/// directory within. If found, returns `Some`. If not, returns `None`.
pub fn default_xcode() -> Option<Self> {
let path = PathBuf::from(XCODE_APP_DEFAULT_PATH).join(XCODE_APP_RELATIVE_PATH_DEVELOPER);
if path.exists() {
Some(Self { path })
} else {
None
}
}
/// Finds all `Developer` directories for system installed Xcode applications.
///
/// This is a convenience method for [find_system_xcode_applications()] plus
/// resolving the `Developer` directory and filtering on missing items.
///
/// It will return all available `Developer` directories for all Xcode installs
/// under `/Applications`.
pub fn find_system_xcodes() -> Result<Vec<Self>, Error> {
Ok(find_system_xcode_applications()?
.into_iter()
.filter_map(|p| {
let path = p.join(XCODE_APP_RELATIVE_PATH_DEVELOPER);
if path.exists() {
Some(Self { path })
} else {
None
}
})
.collect::<Vec<_>>())
}
/// Attempt to find a Developer Directory using reasonable semantics.
///
/// This is probably what most end-users want to use for resolving the path to a
/// Developer Directory.
///
/// This is a convenience function for calling other APIs on this type to resolve
/// the default instance.
///
/// In priority order:
///
/// 1. `DEVELOPER_DIR`
/// 2. System Xcode.app application.
/// 3. `xcode-select` output.
///
/// Errors only if `DEVELOPER_DIR` is defined and it points to an invalid path.
/// Errors from running `xcode-select` are ignored.
pub fn find_default() -> Result<Option<Self>, Error> {
if let Some(v) = Self::from_env()? {
Ok(Some(v))
} else if let Some(v) = Self::default_xcode() {
Ok(Some(v))
} else if let Ok(v) = Self::from_xcode_select() {
Ok(Some(v))
} else {
Ok(None)
}
}
/// Find the Developer Directory and error if not found.
///
/// This is a wrapper around [Self::find_default()] that will error if no Developer Directory
/// could be found.
pub fn find_default_required() -> Result<Self, Error> {
if let Some(v) = Self::find_default()? {
Ok(v)
} else {
Err(Error::DeveloperDirectoryNotFound)
}
}
/// The filesystem path to this developer directory.
pub fn path(&self) -> &Path {
&self.path
}
/// The path to the directory containing platforms.
pub fn platforms_path(&self) -> PathBuf {
self.path.join("Platforms")
}
/// Find platform directories within this developer directory.
///
/// Platforms are defined by the presence of a `Platforms` directory under
/// the developer directory. This directory layout is only recognized
/// for modern Xcode layouts.
///
/// Returns all discovered instances inside this developer directory.
///
/// The return order is sorted and deterministic.
pub fn platforms(&self) -> Result<Vec<PlatformDirectory>, Error> {
let platforms_path = self.platforms_path();
let dir = match std::fs::read_dir(platforms_path) {
Ok(v) => Ok(v),
Err(e) => {
if e.kind() == std::io::ErrorKind::NotFound {
return Ok(vec![]);
} else {
Err(Error::from(e))
}
}
}?;
let mut res = vec![];
for entry in dir {
let entry = entry?;
if let Ok(platform) = PlatformDirectory::from_path(entry.path()) {
res.push(platform);
}
}
// Make deterministic.
res.sort();
Ok(res)
}
/// Find SDKs within this developer directory.
///
/// This is a convenience method for calling [Self::platforms()] +
/// [PlatformDirectory::find_sdks()] and chaining the results.
pub fn sdks<SDK: AppleSdk>(&self) -> Result<Vec<SDK>, Error> {
Ok(self
.platforms()?
.into_iter()
.map(|platform| Ok(platform.find_sdks()?.into_iter()))
.collect::<Result<Vec<_>, Error>>()?
.into_iter()
.flatten()
.collect::<Vec<_>>())
}
}
/// Obtain the path to SDKs within an Xcode Command Line Tools installation.
///
/// Returns [Some] if we found a path in the expected location or [None] otherwise.
pub fn command_line_tools_sdks_directory() -> Option<PathBuf> {
let sdk_path = PathBuf::from(COMMAND_LINE_TOOLS_DEFAULT_PATH).join("SDKs");
if sdk_path.exists() {
Some(sdk_path)
} else {
None
}
}
/// Attempt to resolve all available Xcode applications in an `Applications` directory.
///
/// This function is a convenience method for iterating a directory
/// and filtering for `Xcode*.app` entries.
///
/// No guarantee is made about whether the directory constitutes a working
/// Xcode application.
///
/// The results are sorted according to the directory name. However, `Xcode.app` always
/// sorts first so the default application name is always preferred.
pub fn find_xcode_apps(applications_dir: &Path) -> Result<Vec<PathBuf>, Error> {
let dir = match std::fs::read_dir(applications_dir) {
Ok(v) => Ok(v),
Err(e) => {
if e.kind() == std::io::ErrorKind::NotFound {
return Ok(vec![]);
} else {
Err(Error::from(e))
}
}
}?;
let mut res = dir
.into_iter()
.map(|entry| {
let entry = entry?;
let name = entry.file_name();
let file_name = name.to_string_lossy();
if file_name.starts_with("Xcode") && file_name.ends_with(".app") {
Ok(Some(entry.path()))
} else {
Ok(None)
}
})
.collect::<Result<Vec<_>, Error>>()?
.into_iter()
.flatten()
.collect::<Vec<_>>();
// Make deterministic.
res.sort_by(|a, b| match (a.file_name(), b.file_name()) {
(Some(x), _) if x == "Xcode.app" => Ordering::Less,
(_, Some(x)) if x == "Xcode.app" => Ordering::Greater,
(_, _) => a.cmp(b),
});
Ok(res)
}
/// Find all system installed Xcode applications.
///
/// This is a convenience method for [find_xcode_apps()] looking under `/Applications`.
/// This location is typically where Xcode is installed.
pub fn find_system_xcode_applications() -> Result<Vec<PathBuf>, Error> {
find_xcode_apps(&PathBuf::from("/Applications"))
}
/// Represents an SDK version string.
///
/// This type attempts to apply semantic versioning onto SDK version strings
/// without pulling in additional crates.
///
/// The version string is not validated for correctness at construction time:
/// any string can be stored.
///
/// The string is interpreted as a `X.Y` or `X.Y.Z` semantic version string
/// where each component is an integer.
///
/// For ordering, an invalid string is interpreted as the version `0.0.0` and
/// therefore should always sort less than a well-formed version.
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct SdkVersion {
value: String,
}
impl Display for SdkVersion {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
self.value.fmt(f)
}
}
impl AsRef<str> for SdkVersion {
fn as_ref(&self) -> &str {
&self.value
}
}
impl From<String> for SdkVersion {
fn from(value: String) -> Self {
Self { value }
}
}
impl From<&str> for SdkVersion {
fn from(s: &str) -> Self {
Self::from(s.to_string())
}
}
impl From<&String> for SdkVersion {
fn from(s: &String) -> Self {
Self::from(s.to_string())
}
}
impl SdkVersion {
fn normalized_version(&self) -> Result<(u8, u8, u8), Error> {
let ints = self
.value
.split('.')
.map(|x| u8::from_str(x).map_err(|_| Error::VersionParse(self.value.to_string())))
.collect::<Result<Vec<_>, Error>>()?;
match ints.len() {
1 => Ok((ints[0], 0, 0)),
2 => Ok((ints[0], ints[1], 0)),
3 => Ok((ints[0], ints[1], ints[2])),
_ => Err(Error::VersionParse(self.value.to_string())),
}
}
/// Resolve a version string that adheres to Rust's semantic version string format.
///
/// The returned string will have the form `X.Y.Z` where all components are
/// integers.
pub fn semantic_version(&self) -> Result<String, Error> {
let (x, y, z) = self.normalized_version()?;
Ok(format!("{x}.{y}.{z}"))
}
}
impl PartialOrd for SdkVersion {
fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
Some(self.cmp(other))
}
}
impl Ord for SdkVersion {
fn cmp(&self, other: &Self) -> Ordering {
let a = self.normalized_version().unwrap_or((0, 0, 0));
let b = other.normalized_version().unwrap_or((0, 0, 0));
a.cmp(&b)
}
}
/// Represents an SDK path with metadata parsed from the path.
#[derive(Clone, Debug)]
pub struct SdkPath {
/// The filesystem path.
pub path: PathBuf,
/// The platform this SDK belongs to.
pub platform: Platform,
/// The version of the SDK.
///
/// Only present if the version occurred in the directory name. Use
/// [AppleSdk] to parse SDK directories to reliably obtain the SDK version.
pub version: Option<SdkVersion>,
}
impl Display for SdkPath {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
f.write_fmt(format_args!(
"{} (version: {}) SDK at {}",
self.platform.filesystem_name(),
if let Some(version) = &self.version {
version.value.as_str()
} else {
"unknown"
},
self.path.display()
))
}
}
impl SdkPath {
pub fn from_path(path: impl AsRef<Path>) -> Result<Self, Error> {
let path = path.as_ref().to_path_buf();
let s = path
.file_name()
.ok_or_else(|| Error::PathNotSdk(path.clone()))?
.to_str()
.ok_or_else(|| Error::PathNotSdk(path.clone()))?;
let (prefix, sdk) = s
.rsplit_once('.')
.ok_or_else(|| Error::PathNotSdk(path.clone()))?;
if sdk != "sdk" {
return Err(Error::PathNotSdk(path));
}
// prefix can be a platform name (e.g. `MacOSX`) or a platform name + version
// (e.g. `MacOSX12.4`).
let (platform_name, version) = if let Some(first_digit) = prefix
.chars()
.enumerate()
.find_map(|(i, c)| if c.is_numeric() { Some(i) } else { None })
{
let (name, version) = prefix.split_at(first_digit);
(name, Some(version.to_string().into()))
} else {
(prefix, None)
};
let platform = Platform::from_str(platform_name)?;
Ok(Self {
path,
platform,
version,
})
}
}
/// Defines common behavior for types representing Apple SDKs.
pub trait AppleSdk: Sized + AsRef<Path> {
/// Attempt to construct an instance from a filesystem directory.
///
/// Implementations will likely error with [Error::PathNotSdk] or
/// [Error::Io] if the input path is not an Apple SDK.
fn from_directory(path: &Path) -> Result<Self, Error>;
/// Find Apple SDKs in a specified directory.
///
/// Directory entries are often symlinks pointing to other directories.
/// SDKs are annotated with an `is_symlink` field to denote when this is
/// the case. Callers may want to filter out symlinked SDKs to avoid
/// duplicates.
fn find_in_directory(root: &Path) -> Result<Vec<Self>, Error> {
let dir = match std::fs::read_dir(root) {
Ok(v) => Ok(v),
Err(e) => {
if e.kind() == std::io::ErrorKind::NotFound {
return Ok(vec![]);
} else {
Err(Error::from(e))
}
}
}?;
let mut res = vec![];
for entry in dir {
let entry = entry?;
match Self::from_directory(&entry.path()) {
Ok(sdk) => {
res.push(sdk);
}
Err(Error::PathNotSdk(_)) => {}
Err(err) => return Err(err),
}
}
Ok(res)
}
/// Locate SDKs installed as part of the Xcode Command Line Tools.
///
/// This is a convenience method for looking for SDKs in the `SDKs` directory
/// under the default install path for the Xcode Command Line Tools.
///
/// Returns `Ok(None)` if the Xcode Command Line Tools are not present in
/// this directory or doesn't have an `SDKs` directory.
fn find_command_line_tools_sdks() -> Result<Option<Vec<Self>>, Error> {
if let Some(path) = command_line_tools_sdks_directory() {
Ok(Some(Self::find_in_directory(&path)?))
} else {
Ok(None)
}
}
/// Obtain an [SdkPath] represent this SDK.
fn sdk_path(&self) -> SdkPath {
SdkPath {
path: self.path().to_path_buf(),
platform: self.platform().clone(),
version: self.version().cloned(),
}
}
#[deprecated(since = "0.1.1", note = "plase use `sdk_path` instead")]
fn as_sdk_path(&self) -> SdkPath {
self.sdk_path()
}
/// Obtain the filesystem path to this SDK.
fn path(&self) -> &Path {
self.as_ref()
}
/// Whether this SDK path is a symlink.
fn is_symlink(&self) -> bool;
/// The platform this SDK is for.
fn platform(&self) -> &Platform;
/// Obtain the version string for this SDK.
///
/// This should always be [Some] for [ParsedSdk]. It can be [None] if SDK
/// metadata is not loaded and the version string isn't available from side-channels
/// such as the directory name.
fn version(&self) -> Option<&SdkVersion>;
/// Whether this SDK supports targeting the given target name at specified OS version.
fn supports_deployment_target(
&self,
target_name: &str,
target_version: &SdkVersion,
) -> Result<bool, Error>;
}
#[cfg(test)]
mod test {
use super::*;
#[test]
fn find_system_xcode_applications() -> Result<(), Error> {
let res = crate::find_system_xcode_applications()?;
if PathBuf::from(XCODE_APP_DEFAULT_PATH).exists() {
assert!(!res.is_empty());
}
Ok(())
}
#[test]
fn find_system_xcode_developer_directories() -> Result<(), Error> {
let res = DeveloperDirectory::find_system_xcodes()?;
if PathBuf::from(XCODE_APP_DEFAULT_PATH).exists() {
assert!(!res.is_empty());
}
Ok(())
}
#[test]
fn find_all_platform_directories() -> Result<(), Error> {
for dir in DeveloperDirectory::find_system_xcodes()? {
for platform in dir.platforms()? {
// Paths should agree.
assert_eq!(
platform.path,
dir.platforms_path().join(platform.directory_name())
);
assert_eq!(
platform.path,
platform.path_in_developer_directory(dir.path())
);
// Ensure we're able to parse all platform types in existence. We want
// this to fail when Apple introduces new platforms so we can implement
// support for the new platform!
assert!(!matches!(platform.platform, Platform::Unknown(_)));
}
}
Ok(())
}
#[test]
fn apple_platform() -> Result<(), Error> {
assert_eq!(Platform::from_str("macosx")?, Platform::MacOsX);
assert_eq!(Platform::from_str("MacOSX")?, Platform::MacOsX);
Ok(())
}
#[test]
fn target_platform() -> Result<(), Error> {
use Platform::*;
fn test(target: &str, platform: Platform) {
assert_eq!(Platform::from_target_triple(target).unwrap(), platform);
}
test("aarch64-apple-darwin", MacOsX);
test("aarch64-apple-ios", IPhoneOs);
test("aarch64-apple-ios-macabi", IPhoneOs);
test("aarch64-apple-ios-sim", IPhoneSimulator);
test("aarch64-apple-tvos", AppleTvOs); // this can also can be simulator
test("aarch64-apple-watchos-sim", WatchSimulator);
test("arm64_32-apple-watchos", WatchOs);
test("armv7-apple-ios", IPhoneOs);
test("armv7k-apple-watchos", WatchOs);
test("armv7s-apple-ios", IPhoneOs);
test("i386-apple-ios", IPhoneSimulator);
test("i686-apple-darwin", MacOsX);
test("x86_64-apple-darwin", MacOsX);
test("x86_64-apple-ios", IPhoneSimulator);
test("x86_64-apple-ios-macabi", IPhoneOs);
test("x86_64-apple-tvos", AppleTvSimulator);
test("x86_64-apple-watchos-sim", WatchSimulator);
assert!(Platform::from_target_triple("x86_64-unknown-linux-gnu").is_err());
Ok(())
}
#[test]
fn sdk_version() -> Result<(), Error> {
let v = SdkVersion::from("foo");
assert!(v.normalized_version().is_err());
assert!(v.semantic_version().is_err());
let v = SdkVersion::from("12");
assert_eq!(v.normalized_version()?, (12, 0, 0));
assert_eq!(v.semantic_version()?, "12.0.0");
let v = SdkVersion::from("12.3");
assert_eq!(v.normalized_version()?, (12, 3, 0));
assert_eq!(v.semantic_version()?, "12.3.0");
let v = SdkVersion::from("12.3.1");
assert_eq!(v.normalized_version()?, (12, 3, 1));
assert_eq!(v.semantic_version()?, "12.3.1");
let v = SdkVersion::from("12.3.1.2");
assert!(v.normalized_version().is_err());
assert_eq!(
SdkVersion::from("12").cmp(&SdkVersion::from("11")),
Ordering::Greater
);
assert_eq!(
SdkVersion::from("12").cmp(&SdkVersion::from("12")),
Ordering::Equal
);
assert_eq!(
SdkVersion::from("12").cmp(&SdkVersion::from("13")),
Ordering::Less
);
Ok(())
}
#[test]
fn sdk_sorting() {
let sorting = SdkSorting::VersionAscending;
assert_eq!(
sorting.compare_version(Some(&SdkVersion::from("12")), Some(&SdkVersion::from("11"))),
Ordering::Greater
);
assert_eq!(
sorting.compare_version(Some(&SdkVersion::from("11")), Some(&SdkVersion::from("12"))),
Ordering::Less
);
let sorting = SdkSorting::VersionDescending;
assert_eq!(
sorting.compare_version(Some(&SdkVersion::from("12")), Some(&SdkVersion::from("11"))),
Ordering::Less
);
assert_eq!(
sorting.compare_version(Some(&SdkVersion::from("11")), Some(&SdkVersion::from("12"))),
Ordering::Greater
);
}
#[test]
fn parse_sdk_path() -> Result<(), Error> {
assert!(SdkPath::from_path("foo").is_err());
assert!(SdkPath::from_path("foo.bar").is_err());
let sdk = SdkPath::from_path("MacOSX.sdk")?;
assert_eq!(sdk.platform, Platform::MacOsX);
assert_eq!(sdk.version, None);
let sdk = SdkPath::from_path("MacOSX12.3.sdk")?;
assert_eq!(sdk.platform, Platform::MacOsX);
assert_eq!(sdk.version, Some("12.3".to_string().into()));
Ok(())
}
#[test]
fn search_all() -> Result<(), Error> {
let search = SdkSearch::default().location(SdkSearchLocation::SystemXcodes);
search.search::<SimpleSdk>()?;
Ok(())
}
/// Verifies various discovery operations on a macOS GitHub Actions runner.
///
/// This assumes we're using GitHub's official macOS runners.
#[cfg(target_os = "macos")]
#[test]
fn github_actions() -> Result<(), Error> {
if std::env::var("GITHUB_ACTIONS").is_err() {
return Ok(());
}
assert_eq!(
DeveloperDirectory::default_xcode(),
Some(DeveloperDirectory {
path: PathBuf::from("/Applications/Xcode.app/Contents/Developer")
})
);
assert!(PathBuf::from(COMMAND_LINE_TOOLS_DEFAULT_PATH).exists());
// GitHub Actions runners have multiple Xcode applications installed.
assert!(crate::find_system_xcode_applications()?.len() > 5);
// We should be able to resolve developer directories for all system Xcode
// applications.
assert_eq!(
crate::find_system_xcode_applications()?.len(),
DeveloperDirectory::find_system_xcodes()?.len()
);
// We should be able to find SDKs for common platforms by default.
for platform in [Platform::MacOsX, Platform::IPhoneOs, Platform::WatchOs] {
let sdks = SdkSearch::default()
.platform(platform)
.search::<SimpleSdk>()?;
assert!(!sdks.is_empty());
}
// We should be able to find a macOS 11.0+ SDK by default.
let sdks = SdkSearch::default()
.platform(Platform::MacOsX)
.minimum_version(SdkVersion::from("11.0"))
.search::<SimpleSdk>()?;
assert!(!sdks.is_empty());
Ok(())
}
}