pub fn motion_event(_time: u32, surface_x: f64, surface_y: f64)Expand description
Call this to handle wayland_client::protocol::wl_pointer::Event::Motion.
Call this from your wayland dispatch queue.
pub fn motion_event(_time: u32, surface_x: f64, surface_y: f64)Call this to handle wayland_client::protocol::wl_pointer::Event::Motion.
Call this from your wayland dispatch queue.