RetryState

Struct RetryState 

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pub struct RetryState {
    pub attempt: u32,
    pub total_attempts: u32,
    pub start_time: Instant,
    pub last_error: Option<String>,
    pub elapsed_time: Duration,
}
Expand description

Thread-safe retry state management

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§attempt: u32

Current attempt number (0-indexed)

§total_attempts: u32

Total attempts made

§start_time: Instant

Start time of first attempt

§last_error: Option<String>

Last error encountered

§elapsed_time: Duration

Total elapsed time

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impl RetryState

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pub fn new() -> Self

Create new retry state

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pub fn next_attempt(&mut self)

Increment attempt counter

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pub fn set_error(&mut self, error: String)

Set last error

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pub fn reset(&mut self)

Reset state for new request

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pub fn is_elapsed_time_exceeded(&self, max_elapsed_time: Duration) -> bool

Check if max elapsed time exceeded

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impl Debug for RetryState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for RetryState

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fn default() -> Self

Returns the “default value” for a type. Read more

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impl<C, E> EntryToVal<C> for E
where C: Collection<Entry = E>,

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type Val = <C as Collection>::Val

The type of values stored in the collection. This might be distinct from Entry in complex collections. For example, in a HashMap, while Entry might be a ( key, value ) tuple, Val might only be the value part.
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fn entry_to_val(self) -> <E as EntryToVal<C>>::Val

Converts an entry into a value representation specific to the type of collection. This conversion is crucial for handling operations on entries, especially when they need to be treated or accessed as individual values, such as retrieving the value part from a key-value pair in a hash map.
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type Entry = <C as CollectionValToEntry<Val>>::Entry

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