Crate aper_stateroom
source ·Structs§
- A StateProgram implementation that can be built from any [StateMachine]. Transitions are stripped of their metadata and passed down to the underlying state machine.
Traits§
- This trait can be added to a [StateMachine] which takes a [TransitionEvent] as its transition. Only state machines with this trait can be used directly with the aper client/server infrastructure.