use pyo3::prelude::*;
#[pymodule]
mod aoe2rec_py {
use pyo3::{pyclass, pyfunction, pymethods, Bound, PyAny, PyResult, Python};
use pythonize::pythonize;
#[pyfunction]
fn parse_rec(py: Python<'_>, data: Vec<u8>) -> PyResult<Bound<'_, PyAny>> {
let rec = aoe2rec::Savegame::from_bytes(data.try_into().unwrap()).unwrap();
let pyrec = pythonize(py, &rec).unwrap();
Ok(pyrec)
}
#[pyclass]
struct Savegame(aoe2rec::Savegame);
#[pymethods]
impl Savegame {
#[new]
fn from_bytes(data: Vec<u8>) -> PyResult<Self> {
let savegame = aoe2rec::Savegame::from_bytes(data.try_into().unwrap()).unwrap();
Ok(Savegame(savegame))
}
}
}