aoe2_probe/prebuilt/ver1_46/
player_data_one.rs

1use crate::{parse::Token, utils::PatchedMap};
2
3pub struct PlayerDataOne;
4impl PlayerDataOne {
5    pub fn template() -> Token {
6        let mut root = PatchedMap::with_capacity(5);
7        root.push_back("active", 0_u32);
8        root.push_back("human", 0_u32);
9        root.push_back("civilization", 40_u32);
10        root.push_back("architecture_set", 40_u32);
11        root.push_back("cty_mode", 4_u32);
12
13        root.into()
14    }
15}