aoe2_probe/prebuilt/ver1_46/player_data_one.rs
1use crate::{parse::Token, utils::PatchedMap};
2
3pub struct PlayerDataOne;
4impl PlayerDataOne {
5 pub fn template() -> Token {
6 let mut root = PatchedMap::with_capacity(5);
7 root.push_back("active", 0_u32);
8 root.push_back("human", 0_u32);
9 root.push_back("civilization", 40_u32);
10 root.push_back("architecture_set", 40_u32);
11 root.push_back("cty_mode", 4_u32);
12
13 root.into()
14 }
15}