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use lazy_static::lazy_static;

pub struct EffectConfig {
    pub name: &'static str,
    pub attrs: Vec<&'static str>,
}

impl EffectConfig {
    fn new(name: &'static str, attrs: Vec<&'static str>) -> Self {
        EffectConfig { name, attrs }
    }
}

lazy_static! {
    pub static ref EFFECT_SCHEME: Vec<EffectConfig> = {
        let mapping = vec![
            EffectConfig::new("None", vec![]),
            EffectConfig::new(
                "CHANGE_DIPLOMACY",
                vec!["diplomacy", "source_player", "target_player"],
            ),
            EffectConfig::new(
                "RESEARCH_TECHNOLOGY",
                vec!["source_player", "technology", "force_research_technology"],
            ),
            EffectConfig::new(
                "SEND_CHAT",
                vec!["source_player", "string_id", "message", "sound_name"],
            ),
            EffectConfig::new(
                "PLAY_SOUND",
                vec![
                    "source_player",
                    "location_x",
                    "location_y",
                    "location_object_reference",
                    "sound_name",
                ],
            ),
            EffectConfig::new(
                "TRIBUTE",
                vec!["quantity", "tribute_list", "source_player", "target_player"],
            ),
            EffectConfig::new("UNLOCK_GATE", vec!["selected_object_ids"]),
            EffectConfig::new("LOCK_GATE", vec!["selected_object_ids"]),
            EffectConfig::new("ACTIVATE_TRIGGER", vec!["trigger_id"]),
            EffectConfig::new("DEACTIVATE_TRIGGER", vec!["trigger_id"]),
            EffectConfig::new("AI_SCRIPT_GOAL", vec!["ai_script_goal"]),
            EffectConfig::new(
                "CREATE_OBJECT",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "location_x",
                    "location_y",
                    "facet",
                ],
            ),
            EffectConfig::new(
                "TASK_OBJECT",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "location_x",
                    "location_y",
                    "location_object_reference",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "object_group",
                    "object_type",
                    "action_type",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new("DECLARE_VICTORY", vec!["source_player", "enabled"]),
            EffectConfig::new(
                "KILL_OBJECT",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "object_group",
                    "object_type",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "REMOVE_OBJECT",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "object_group",
                    "object_type",
                    "object_state",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "CHANGE_VIEW",
                vec!["source_player", "location_x", "location_y", "scroll"],
            ),
            EffectConfig::new(
                "UNLOAD",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "location_x",
                    "location_y",
                    "location_object_reference",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "object_group",
                    "object_type",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "CHANGE_OWNERSHIP",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "target_player",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "object_group",
                    "object_type",
                    "flash_object",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "PATROL",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "location_x",
                    "location_y",
                    "location_object_reference",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "object_group",
                    "object_type",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "DISPLAY_INSTRUCTIONS",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "string_id",
                    "display_time",
                    "instruction_panel_position",
                    "play_sound",
                    "message",
                    "sound_name",
                ],
            ),
            EffectConfig::new("CLEAR_INSTRUCTIONS", vec!["instruction_panel_position"]),
            EffectConfig::new(
                "FREEZE_OBJECT",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "object_group",
                    "object_type",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new("USE_ADVANCED_BUTTONS", vec![]),
            EffectConfig::new(
                "DAMAGE_OBJECT",
                vec![
                    "quantity",
                    "object_list_unit_id",
                    "source_player",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "object_group",
                    "object_type",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "PLACE_FOUNDATION",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "location_x",
                    "location_y",
                ],
            ),
            EffectConfig::new(
                "CHANGE_OBJECT_NAME",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "string_id",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "message",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "CHANGE_OBJECT_HP",
                vec![
                    "quantity",
                    "object_list_unit_id",
                    "source_player",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "object_group",
                    "object_type",
                    "operation",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "CHANGE_OBJECT_ATTACK",
                vec![
                    "quantity",
                    "class",
                    "object_list_unit_id",
                    "source_player",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "object_group",
                    "object_type",
                    "operation",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "STOP_OBJECT",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "object_group",
                    "object_type",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "ATTACK_MOVE",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "location_x",
                    "location_y",
                    "location_object_reference",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "object_group",
                    "object_type",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "CHANGE_OBJECT_ARMOR",
                vec![
                    "quantity",
                    "class",
                    "object_list_unit_id",
                    "source_player",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "object_group",
                    "object_type",
                    "operation",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "CHANGE_OBJECT_RANGE",
                vec![
                    "quantity",
                    "object_list_unit_id",
                    "source_player",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "object_group",
                    "object_type",
                    "operation",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "CHANGE_OBJECT_SPEED",
                vec![
                    "quantity",
                    "object_list_unit_id",
                    "source_player",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "object_group",
                    "object_type",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "HEAL_OBJECT",
                vec![
                    "quantity",
                    "object_list_unit_id",
                    "source_player",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "object_group",
                    "object_type",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "TELEPORT_OBJECT",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "location_x",
                    "location_y",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "object_group",
                    "object_type",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "CHANGE_OBJECT_STANCE",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "area_x1",
                    "area_y1",
                    "area_y2",
                    "object_group",
                    "object_type",
                    "attack_stance",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "DISPLAY_TIMER",
                vec![
                    "string_id",
                    "display_time",
                    "time_unit",
                    "timer",
                    "reset_timer",
                    "message",
                ],
            ),
            EffectConfig::new(
                "ENABLE_DISABLE_OBJECT",
                vec!["object_list_unit_id", "source_player", "enabled"],
            ),
            EffectConfig::new(
                "ENABLE_DISABLE_TECHNOLOGY",
                vec!["source_player", "technology", "enabled"],
            ),
            EffectConfig::new(
                "CHANGE_OBJECT_COST",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "food",
                    "wood",
                    "stone",
                    "gold",
                ],
            ),
            EffectConfig::new(
                "SET_PLAYER_VISIBILITY",
                vec!["source_player", "target_player", "visibility_state"],
            ),
            EffectConfig::new(
                "CHANGE_OBJECT_ICON",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "object_group",
                    "object_type",
                    "object_list_unit_id_2",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "REPLACE_OBJECT",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "target_player",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "object_group",
                    "object_type",
                    "object_list_unit_id_2",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "CHANGE_OBJECT_DESCRIPTION",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "string_id",
                    "message",
                ],
            ),
            EffectConfig::new(
                "CHANGE_PLAYER_NAME",
                vec!["source_player", "string_id", "message"],
            ),
            EffectConfig::new(
                "CHANGE_TRAIN_LOCATION",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "object_list_unit_id_2",
                    "button_location",
                ],
            ),
            EffectConfig::new(
                "CHANGE_RESEARCH_LOCATION",
                vec![
                    "source_player",
                    "technology",
                    "object_list_unit_id_2",
                    "button_location",
                ],
            ),
            EffectConfig::new(
                "CHANGE_CIVILIZATION_NAME",
                vec!["source_player", "string_id", "message"],
            ),
            EffectConfig::new(
                "CREATE_GARRISONED_OBJECT",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "object_list_unit_id_2",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new("ACKNOWLEDGE_AI_SIGNAL", vec!["ai_signal_value"]),
            EffectConfig::new(
                "MODIFY_ATTRIBUTE",
                vec![
                    "class",
                    "quantity",
                    "object_list_unit_id",
                    "source_player",
                    "operation",
                    "object_attributes",
                    "message",
                ],
            ),
            EffectConfig::new(
                "MODIFY_RESOURCE",
                vec!["quantity", "tribute_list", "source_player", "operation"],
            ),
            EffectConfig::new(
                "MODIFY_RESOURCE_BY_VARIABLE",
                vec!["tribute_list", "source_player", "operation", "variable"],
            ),
            EffectConfig::new(
                "SET_BUILDING_GATHER_POINT",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "location_x",
                    "location_y",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new("SCRIPT_CALL", vec!["string_id", "message"]),
            EffectConfig::new(
                "CHANGE_VARIABLE",
                vec!["quantity", "operation", "variable", "message"],
            ),
            EffectConfig::new("CLEAR_TIMER", vec!["timer"]),
            EffectConfig::new(
                "CHANGE_OBJECT_PLAYER_COLOR",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "player_color",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "CHANGE_OBJECT_CIVILIZATION_NAME",
                vec![
                    "string_id",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "CHANGE_OBJECT_PLAYER_NAME",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "string_id",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "DISABLE_UNIT_TARGETING",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "ENABLE_UNIT_TARGETING",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "CHANGE_TECHNOLOGY_COST",
                vec![
                    "source_player",
                    "technology",
                    "food",
                    "wood",
                    "stone",
                    "gold",
                ],
            ),
            EffectConfig::new(
                "CHANGE_TECHNOLOGY_RESEARCH_TIME",
                vec!["quantity", "source_player", "technology"],
            ),
            EffectConfig::new(
                "CHANGE_TECHNOLOGY_NAME",
                vec!["source_player", "technology", "string_id", "message"],
            ),
            EffectConfig::new(
                "CHANGE_TECHNOLOGY_DESCRIPTION",
                vec!["source_player", "technology", "string_id", "message"],
            ),
            EffectConfig::new(
                "ENABLE_TECHNOLOGY_STACKING",
                vec!["source_player", "technology"],
            ),
            EffectConfig::new(
                "DISABLE_TECHNOLOGY_STACKING",
                vec!["source_player", "technology"],
            ),
            EffectConfig::new("ACKNOWLEDGE_MULTIPLAYER_AI_SIGNAL", vec!["ai_signal_value"]),
            EffectConfig::new(
                "DISABLE_OBJECT_SELECTION",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "ENABLE_OBJECT_SELECTION",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new("CHANGE_COLOR_MOOD", vec!["quantity", "color_mood"]),
            EffectConfig::new(
                "ENABLE_OBJECT_DELETION",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "item_id",
                    "selected_object_ids",
                ],
            ),
            EffectConfig::new(
                "DISABLE_OBJECT_DELETION",
                vec![
                    "object_list_unit_id",
                    "source_player",
                    "area_x1",
                    "area_y1",
                    "area_x2",
                    "area_y2",
                    "item_id",
                    "selected_object_ids",
                ],
            ),
        ];

        mapping
    };
}