Structs§
- Music
- A representation of ANSI Music
- Music
Sequence Iterator - A struct that implements Iterator that can be used to produce Music.
- Player
- A struct which provides an interface to play Music, or play music in a new thread.
- Player
Thread - A representation of a threaded instance of Player
Traits§
- Into
Music Sequence Iter - A Trait that returns a MusicSequenceIterator.