1use crate::{
2 bundle::Bundle,
3 commands::CommandBuffer,
4 component::{Component, ComponentRef, ComponentRefMut},
5 entity::Entity,
6 processor::WorldProcessor,
7 query::{Lookup, Query, TypedLookupFetch, TypedQueryFetch},
8 resources::Resources,
9 systems::{System, SystemContext, Systems},
10 world::World,
11};
12use intuicio_core::{context::Context, registry::Registry};
13use intuicio_framework_serde::SerializationRegistry;
14use std::{error::Error, marker::PhantomData};
15
16pub trait UniverseFetch<'a> {
17 type Value;
18
19 fn fetch(universe: &'a Universe, system: Entity) -> Result<Self::Value, Box<dyn Error>>;
20}
21
22impl UniverseFetch<'_> for Entity {
23 type Value = Entity;
24
25 fn fetch(_: &Universe, entity: Entity) -> Result<Self::Value, Box<dyn Error>> {
26 Ok(entity)
27 }
28}
29
30impl<'a> UniverseFetch<'a> for &'a Universe {
31 type Value = &'a Universe;
32
33 fn fetch(universe: &'a Universe, _: Entity) -> Result<Self::Value, Box<dyn Error>> {
34 Ok(universe)
35 }
36}
37
38impl<'a> UniverseFetch<'a> for &'a World {
39 type Value = &'a World;
40
41 fn fetch(universe: &'a Universe, _: Entity) -> Result<Self::Value, Box<dyn Error>> {
42 Ok(&universe.simulation)
43 }
44}
45
46impl<'a> UniverseFetch<'a> for &'a Resources {
47 type Value = &'a Resources;
48
49 fn fetch(universe: &'a Universe, _: Entity) -> Result<Self::Value, Box<dyn Error>> {
50 Ok(&universe.resources)
51 }
52}
53
54impl<'a> UniverseFetch<'a> for &'a Systems {
55 type Value = &'a Systems;
56
57 fn fetch(universe: &'a Universe, _: Entity) -> Result<Self::Value, Box<dyn Error>> {
58 Ok(&universe.systems)
59 }
60}
61
62pub struct Res<const LOCKING: bool, T>(PhantomData<fn() -> T>);
63
64impl<'a, const LOCKING: bool, T: Component> UniverseFetch<'a> for Res<LOCKING, &'a T> {
65 type Value = ComponentRef<'a, LOCKING, T>;
66
67 fn fetch(universe: &'a Universe, _: Entity) -> Result<Self::Value, Box<dyn Error>> {
68 universe.resources.get()
69 }
70}
71
72impl<'a, const LOCKING: bool, T: Component> UniverseFetch<'a> for Res<LOCKING, &'a mut T> {
73 type Value = ComponentRefMut<'a, LOCKING, T>;
74
75 fn fetch(universe: &'a Universe, _: Entity) -> Result<Self::Value, Box<dyn Error>> {
76 universe.resources.get_mut()
77 }
78}
79
80impl<'a, const LOCKING: bool, T: Component> UniverseFetch<'a> for Res<LOCKING, Option<&'a T>> {
81 type Value = Option<ComponentRef<'a, LOCKING, T>>;
82
83 fn fetch(universe: &'a Universe, _: Entity) -> Result<Self::Value, Box<dyn Error>> {
84 Ok(universe.resources.get().ok())
85 }
86}
87
88impl<'a, const LOCKING: bool, T: Component> UniverseFetch<'a> for Res<LOCKING, Option<&'a mut T>> {
89 type Value = Option<ComponentRefMut<'a, LOCKING, T>>;
90
91 fn fetch(universe: &'a Universe, _: Entity) -> Result<Self::Value, Box<dyn Error>> {
92 Ok(universe.resources.get_mut().ok())
93 }
94}
95
96pub struct Local<const LOCKING: bool, T>(PhantomData<fn() -> T>);
97
98impl<'a, const LOCKING: bool, T: Component> UniverseFetch<'a> for Local<LOCKING, &'a T> {
99 type Value = ComponentRef<'a, LOCKING, T>;
100
101 fn fetch(universe: &'a Universe, system: Entity) -> Result<Self::Value, Box<dyn Error>> {
102 Ok(universe.systems.component(system)?)
103 }
104}
105
106impl<'a, const LOCKING: bool, T: Component> UniverseFetch<'a> for Local<LOCKING, &'a mut T> {
107 type Value = ComponentRefMut<'a, LOCKING, T>;
108
109 fn fetch(universe: &'a Universe, system: Entity) -> Result<Self::Value, Box<dyn Error>> {
110 Ok(universe.systems.component_mut(system)?)
111 }
112}
113
114impl<'a, const LOCKING: bool, T: Component> UniverseFetch<'a> for Local<LOCKING, Option<&'a T>> {
115 type Value = Option<ComponentRef<'a, LOCKING, T>>;
116
117 fn fetch(universe: &'a Universe, system: Entity) -> Result<Self::Value, Box<dyn Error>> {
118 Ok(universe.systems.component(system).ok())
119 }
120}
121
122impl<'a, const LOCKING: bool, T: Component> UniverseFetch<'a>
123 for Local<LOCKING, Option<&'a mut T>>
124{
125 type Value = Option<ComponentRefMut<'a, LOCKING, T>>;
126
127 fn fetch(universe: &'a Universe, system: Entity) -> Result<Self::Value, Box<dyn Error>> {
128 Ok(universe.systems.component_mut(system).ok())
129 }
130}
131
132impl<'a, const LOCKING: bool, Fetch: TypedQueryFetch<'a, LOCKING>> UniverseFetch<'a>
133 for Query<'a, LOCKING, Fetch>
134{
135 type Value = Query<'a, LOCKING, Fetch>;
136
137 fn fetch(_: &Universe, _: Entity) -> Result<Self::Value, Box<dyn Error>> {
138 Ok(Query::<LOCKING, Fetch>::default())
139 }
140}
141
142impl<'a, const LOCKING: bool, Fetch: TypedLookupFetch<'a, LOCKING>> UniverseFetch<'a>
143 for Lookup<'a, LOCKING, Fetch>
144{
145 type Value = Lookup<'a, LOCKING, Fetch>;
146
147 fn fetch(_: &Universe, _: Entity) -> Result<Self::Value, Box<dyn Error>> {
148 Ok(Lookup::<LOCKING, Fetch>::default())
149 }
150}
151
152macro_rules! impl_universe_fetch_tuple {
153 ($($type:ident),+) => {
154 impl<'a, $($type: UniverseFetch<'a>),+> UniverseFetch<'a> for ($($type,)+) {
155 type Value = ($($type::Value,)+);
156
157 fn fetch(universe: &'a Universe, entity: Entity) -> Result<Self::Value, Box<dyn Error>> {
158 Ok(($($type::fetch(universe, entity)?,)+))
159 }
160 }
161 };
162}
163
164impl_universe_fetch_tuple!(A);
165impl_universe_fetch_tuple!(A, B);
166impl_universe_fetch_tuple!(A, B, C);
167impl_universe_fetch_tuple!(A, B, C, D);
168impl_universe_fetch_tuple!(A, B, C, D, E);
169impl_universe_fetch_tuple!(A, B, C, D, E, F);
170impl_universe_fetch_tuple!(A, B, C, D, E, F, G);
171impl_universe_fetch_tuple!(A, B, C, D, E, F, G, H);
172impl_universe_fetch_tuple!(A, B, C, D, E, F, G, H, I);
173impl_universe_fetch_tuple!(A, B, C, D, E, F, G, H, I, J);
174impl_universe_fetch_tuple!(A, B, C, D, E, F, G, H, I, J, K);
175impl_universe_fetch_tuple!(A, B, C, D, E, F, G, H, I, J, K, L);
176impl_universe_fetch_tuple!(A, B, C, D, E, F, G, H, I, J, K, L, M);
177impl_universe_fetch_tuple!(A, B, C, D, E, F, G, H, I, J, K, L, M, N);
178impl_universe_fetch_tuple!(A, B, C, D, E, F, G, H, I, J, K, L, M, N, O);
179impl_universe_fetch_tuple!(A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P);
180
181pub trait UniverseCondition {
182 fn evaluate(context: SystemContext) -> bool;
183}
184
185pub struct NegateUniverseCondition<T: UniverseCondition>(PhantomData<fn() -> T>);
186
187impl<T: UniverseCondition> UniverseCondition for NegateUniverseCondition<T> {
188 fn evaluate(context: SystemContext) -> bool {
189 !T::evaluate(context)
190 }
191}
192
193pub struct ResourceDidChanged<T: Component>(PhantomData<fn() -> T>);
194
195impl<T: Component> UniverseCondition for ResourceDidChanged<T> {
196 fn evaluate(context: SystemContext) -> bool {
197 context.universe.resources.did_changed::<T>()
198 }
199}
200
201pub struct ResourceAdded<T: Component>(PhantomData<fn() -> T>);
202
203impl<T: Component> UniverseCondition for ResourceAdded<T> {
204 fn evaluate(context: SystemContext) -> bool {
205 context.universe.resources.added().has_component::<T>()
206 }
207}
208
209pub struct ResourceRemoved<T: Component>(PhantomData<fn() -> T>);
210
211impl<T: Component> UniverseCondition for ResourceRemoved<T> {
212 fn evaluate(context: SystemContext) -> bool {
213 context.universe.resources.removed().has_component::<T>()
214 }
215}
216
217pub struct ResourceUpdated<T: Component>(PhantomData<fn() -> T>);
218
219impl<T: Component> UniverseCondition for ResourceUpdated<T> {
220 fn evaluate(context: SystemContext) -> bool {
221 context
222 .universe
223 .resources
224 .updated()
225 .map(|changes| changes.has_component::<T>())
226 .unwrap_or_default()
227 }
228}
229
230pub struct ComponentDidChanged<T: Component>(PhantomData<fn() -> T>);
231
232impl<T: Component> UniverseCondition for ComponentDidChanged<T> {
233 fn evaluate(context: SystemContext) -> bool {
234 context.universe.simulation.component_did_changed::<T>()
235 }
236}
237
238pub struct ComponentAdded<T: Component>(PhantomData<fn() -> T>);
239
240impl<T: Component> UniverseCondition for ComponentAdded<T> {
241 fn evaluate(context: SystemContext) -> bool {
242 context.universe.simulation.added().has_component::<T>()
243 }
244}
245
246pub struct ComponentRemoved<T: Component>(PhantomData<fn() -> T>);
247
248impl<T: Component> UniverseCondition for ComponentRemoved<T> {
249 fn evaluate(context: SystemContext) -> bool {
250 context.universe.simulation.removed().has_component::<T>()
251 }
252}
253
254pub struct ComponentUpdated<T: Component>(PhantomData<fn() -> T>);
255
256impl<T: Component> UniverseCondition for ComponentUpdated<T> {
257 fn evaluate(context: SystemContext) -> bool {
258 context
259 .universe
260 .simulation
261 .updated()
262 .map(|changes| changes.has_component::<T>())
263 .unwrap_or_default()
264 }
265}
266
267pub struct SystemLocalDidChanged<T: Component>(PhantomData<fn() -> T>);
268
269impl<T: Component> UniverseCondition for SystemLocalDidChanged<T> {
270 fn evaluate(context: SystemContext) -> bool {
271 context
272 .universe
273 .systems
274 .entity_component_did_changed::<T>(context.entity())
275 }
276}
277
278pub struct SystemLocalAdded<T: Component>(PhantomData<fn() -> T>);
279
280impl<T: Component> UniverseCondition for SystemLocalAdded<T> {
281 fn evaluate(context: SystemContext) -> bool {
282 context
283 .universe
284 .systems
285 .added()
286 .has_entity_component::<T>(context.entity())
287 }
288}
289
290pub struct SystemLocalRemoved<T: Component>(PhantomData<fn() -> T>);
291
292impl<T: Component> UniverseCondition for SystemLocalRemoved<T> {
293 fn evaluate(context: SystemContext) -> bool {
294 context
295 .universe
296 .systems
297 .removed()
298 .has_entity_component::<T>(context.entity())
299 }
300}
301
302pub struct SystemLocalUpdated<T: Component>(PhantomData<fn() -> T>);
303
304impl<T: Component> UniverseCondition for SystemLocalUpdated<T> {
305 fn evaluate(context: SystemContext) -> bool {
306 context
307 .universe
308 .systems
309 .updated()
310 .map(|changes| changes.has_entity_component::<T>(context.entity()))
311 .unwrap_or_default()
312 }
313}
314
315macro_rules! impl_universe_condition_tuple {
316 ($($type:ident),+) => {
317 impl<$($type: UniverseCondition),+> UniverseCondition for ($($type,)+) {
318 fn evaluate(context: SystemContext) -> bool {
319 $($type::evaluate(context))&&+
320 }
321 }
322 };
323}
324
325impl_universe_condition_tuple!(A);
326impl_universe_condition_tuple!(A, B);
327impl_universe_condition_tuple!(A, B, C);
328impl_universe_condition_tuple!(A, B, C, D);
329impl_universe_condition_tuple!(A, B, C, D, E);
330impl_universe_condition_tuple!(A, B, C, D, E, F);
331impl_universe_condition_tuple!(A, B, C, D, E, F, G);
332impl_universe_condition_tuple!(A, B, C, D, E, F, G, H);
333impl_universe_condition_tuple!(A, B, C, D, E, F, G, H, I);
334impl_universe_condition_tuple!(A, B, C, D, E, F, G, H, I, J);
335impl_universe_condition_tuple!(A, B, C, D, E, F, G, H, I, J, K);
336impl_universe_condition_tuple!(A, B, C, D, E, F, G, H, I, J, K, L);
337impl_universe_condition_tuple!(A, B, C, D, E, F, G, H, I, J, K, L, M);
338impl_universe_condition_tuple!(A, B, C, D, E, F, G, H, I, J, K, L, M, N);
339impl_universe_condition_tuple!(A, B, C, D, E, F, G, H, I, J, K, L, M, N, O);
340impl_universe_condition_tuple!(A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P);
341
342#[derive(Default)]
343pub struct Universe {
344 pub simulation: World,
345 pub systems: Systems,
346 pub resources: Resources,
347}
348
349impl Universe {
350 pub fn new(simulation: World) -> Self {
351 Self {
352 simulation,
353 resources: Default::default(),
354 systems: Default::default(),
355 }
356 }
357
358 pub fn with_plugin<T: Plugin + 'static>(mut self, plugin: T) -> Self {
359 plugin.install(&mut self.simulation, &mut self.systems, &mut self.resources);
360 self
361 }
362
363 pub fn with_basics(
364 self,
365 stack_capacity: usize,
366 registers_capacity: usize,
367 ) -> Result<Self, Box<dyn Error>> {
368 self.with_resource(CommandBuffer::default())?
369 .with_resource(Registry::default().with_basic_types())?
370 .with_resource(Context::new(stack_capacity, registers_capacity))?
371 .with_resource(WorldProcessor::default())?
372 .with_resource(SerializationRegistry::default().with_basic_types())
373 }
374
375 pub fn with_resource(mut self, resource: impl Component) -> Result<Self, Box<dyn Error>> {
376 self.resources.add((resource,))?;
377 Ok(self)
378 }
379
380 pub fn with_system(
381 mut self,
382 system: impl System,
383 locals: impl Bundle,
384 ) -> Result<Self, Box<dyn Error>> {
385 self.systems.add(system, locals)?;
386 Ok(self)
387 }
388
389 pub fn clear_changes(&mut self) {
390 self.simulation.clear_changes();
391 self.resources.clear_changes();
392 self.systems.clear_changes();
393 }
394
395 pub fn execute_commands<const LOCKING: bool>(&mut self) {
396 for commands in self.resources.query::<LOCKING, &mut CommandBuffer>() {
397 commands.execute(&mut self.simulation);
398 }
399 for commands in self.systems.query::<LOCKING, &mut CommandBuffer>() {
400 commands.execute(&mut self.simulation);
401 }
402 }
403}
404
405pub trait Plugin: Send + Sync {
406 fn install(self, simulation: &mut World, systems: &mut Systems, resources: &mut Resources);
407}
408
409#[cfg(test)]
410mod tests {
411 use super::*;
412 use crate::scheduler::{GraphScheduler, GraphSchedulerPlugin, SystemParallelize};
413 use moirai::jobs::Jobs;
414
415 #[test]
416 fn test_universe_parallelized_scheduler() {
417 struct A(f32);
418 struct B(f32);
419 struct C(f32);
420 struct D(f32);
421 struct E(f32);
422
423 fn ab(context: SystemContext) -> Result<(), Box<dyn Error>> {
424 let (world, query) = context.fetch::<(&World, Query<true, (&mut A, &mut B)>)>()?;
425
426 for (a, b) in query.query(world) {
427 std::mem::swap(&mut a.0, &mut b.0);
428 }
429
430 Ok(())
431 }
432
433 fn cd(context: SystemContext) -> Result<(), Box<dyn Error>> {
434 let (world, query) = context.fetch::<(&World, Query<true, (&mut C, &mut D)>)>()?;
435
436 for (c, d) in query.query(world) {
437 std::mem::swap(&mut c.0, &mut d.0);
438 }
439
440 Ok(())
441 }
442
443 fn ce(context: SystemContext) -> Result<(), Box<dyn Error>> {
444 let (world, query) = context.fetch::<(&World, Query<true, (&mut C, &mut E)>)>()?;
445
446 for (c, e) in query.query(world) {
447 std::mem::swap(&mut c.0, &mut e.0);
448 }
449
450 Ok(())
451 }
452
453 let mut universe = Universe::default().with_plugin(
454 GraphSchedulerPlugin::<true>::default()
455 .plugin_setup(|plugin| {
456 plugin
457 .name("root")
458 .system_setup(ab, |system| {
459 system.name("ab").local(SystemParallelize::AnyWorker)
460 })
461 .system_setup(cd, |system| {
462 system.name("cd").local(SystemParallelize::AnyWorker)
463 })
464 })
465 .system_setup(ce, |system| {
466 system.name("ce").local(SystemParallelize::AnyWorker)
467 }),
468 );
469
470 for _ in 0..10 {
471 universe.simulation.spawn((A(0.0), B(0.0))).unwrap();
472 }
473 for _ in 0..10 {
474 universe.simulation.spawn((A(0.0), B(0.0), C(0.0))).unwrap();
475 }
476 for _ in 0..10 {
477 universe
478 .simulation
479 .spawn((A(0.0), B(0.0), C(0.0), D(0.0)))
480 .unwrap();
481 }
482 for _ in 0..10 {
483 universe
484 .simulation
485 .spawn((A(0.0), B(0.0), C(0.0), E(0.0)))
486 .unwrap();
487 }
488
489 let jobs = Jobs::default();
490 GraphScheduler::<true>.run(&jobs, &mut universe).unwrap();
491 }
492}