anput/
universe.rs

1use crate::{
2    bundle::Bundle,
3    commands::CommandBuffer,
4    component::{Component, ComponentRef, ComponentRefMut},
5    entity::Entity,
6    processor::WorldProcessor,
7    query::{Lookup, Query, TypedLookupFetch, TypedQueryFetch},
8    resources::Resources,
9    systems::{System, SystemContext, Systems},
10    world::World,
11};
12use intuicio_core::{context::Context, registry::Registry};
13use intuicio_framework_serde::SerializationRegistry;
14use std::{error::Error, marker::PhantomData};
15
16pub trait UniverseFetch<'a> {
17    type Value;
18
19    fn fetch(universe: &'a Universe, system: Entity) -> Result<Self::Value, Box<dyn Error>>;
20}
21
22impl UniverseFetch<'_> for Entity {
23    type Value = Entity;
24
25    fn fetch(_: &Universe, entity: Entity) -> Result<Self::Value, Box<dyn Error>> {
26        Ok(entity)
27    }
28}
29
30impl<'a> UniverseFetch<'a> for &'a Universe {
31    type Value = &'a Universe;
32
33    fn fetch(universe: &'a Universe, _: Entity) -> Result<Self::Value, Box<dyn Error>> {
34        Ok(universe)
35    }
36}
37
38impl<'a> UniverseFetch<'a> for &'a World {
39    type Value = &'a World;
40
41    fn fetch(universe: &'a Universe, _: Entity) -> Result<Self::Value, Box<dyn Error>> {
42        Ok(&universe.simulation)
43    }
44}
45
46impl<'a> UniverseFetch<'a> for &'a Resources {
47    type Value = &'a Resources;
48
49    fn fetch(universe: &'a Universe, _: Entity) -> Result<Self::Value, Box<dyn Error>> {
50        Ok(&universe.resources)
51    }
52}
53
54impl<'a> UniverseFetch<'a> for &'a Systems {
55    type Value = &'a Systems;
56
57    fn fetch(universe: &'a Universe, _: Entity) -> Result<Self::Value, Box<dyn Error>> {
58        Ok(&universe.systems)
59    }
60}
61
62pub struct Res<const LOCKING: bool, T>(PhantomData<fn() -> T>);
63
64impl<'a, const LOCKING: bool, T: Component> UniverseFetch<'a> for Res<LOCKING, &'a T> {
65    type Value = ComponentRef<'a, LOCKING, T>;
66
67    fn fetch(universe: &'a Universe, _: Entity) -> Result<Self::Value, Box<dyn Error>> {
68        universe.resources.get()
69    }
70}
71
72impl<'a, const LOCKING: bool, T: Component> UniverseFetch<'a> for Res<LOCKING, &'a mut T> {
73    type Value = ComponentRefMut<'a, LOCKING, T>;
74
75    fn fetch(universe: &'a Universe, _: Entity) -> Result<Self::Value, Box<dyn Error>> {
76        universe.resources.get_mut()
77    }
78}
79
80impl<'a, const LOCKING: bool, T: Component> UniverseFetch<'a> for Res<LOCKING, Option<&'a T>> {
81    type Value = Option<ComponentRef<'a, LOCKING, T>>;
82
83    fn fetch(universe: &'a Universe, _: Entity) -> Result<Self::Value, Box<dyn Error>> {
84        Ok(universe.resources.get().ok())
85    }
86}
87
88impl<'a, const LOCKING: bool, T: Component> UniverseFetch<'a> for Res<LOCKING, Option<&'a mut T>> {
89    type Value = Option<ComponentRefMut<'a, LOCKING, T>>;
90
91    fn fetch(universe: &'a Universe, _: Entity) -> Result<Self::Value, Box<dyn Error>> {
92        Ok(universe.resources.get_mut().ok())
93    }
94}
95
96pub struct Local<const LOCKING: bool, T>(PhantomData<fn() -> T>);
97
98impl<'a, const LOCKING: bool, T: Component> UniverseFetch<'a> for Local<LOCKING, &'a T> {
99    type Value = ComponentRef<'a, LOCKING, T>;
100
101    fn fetch(universe: &'a Universe, system: Entity) -> Result<Self::Value, Box<dyn Error>> {
102        Ok(universe.systems.component(system)?)
103    }
104}
105
106impl<'a, const LOCKING: bool, T: Component> UniverseFetch<'a> for Local<LOCKING, &'a mut T> {
107    type Value = ComponentRefMut<'a, LOCKING, T>;
108
109    fn fetch(universe: &'a Universe, system: Entity) -> Result<Self::Value, Box<dyn Error>> {
110        Ok(universe.systems.component_mut(system)?)
111    }
112}
113
114impl<'a, const LOCKING: bool, T: Component> UniverseFetch<'a> for Local<LOCKING, Option<&'a T>> {
115    type Value = Option<ComponentRef<'a, LOCKING, T>>;
116
117    fn fetch(universe: &'a Universe, system: Entity) -> Result<Self::Value, Box<dyn Error>> {
118        Ok(universe.systems.component(system).ok())
119    }
120}
121
122impl<'a, const LOCKING: bool, T: Component> UniverseFetch<'a>
123    for Local<LOCKING, Option<&'a mut T>>
124{
125    type Value = Option<ComponentRefMut<'a, LOCKING, T>>;
126
127    fn fetch(universe: &'a Universe, system: Entity) -> Result<Self::Value, Box<dyn Error>> {
128        Ok(universe.systems.component_mut(system).ok())
129    }
130}
131
132impl<'a, const LOCKING: bool, Fetch: TypedQueryFetch<'a, LOCKING>> UniverseFetch<'a>
133    for Query<'a, LOCKING, Fetch>
134{
135    type Value = Query<'a, LOCKING, Fetch>;
136
137    fn fetch(_: &Universe, _: Entity) -> Result<Self::Value, Box<dyn Error>> {
138        Ok(Query::<LOCKING, Fetch>::default())
139    }
140}
141
142impl<'a, const LOCKING: bool, Fetch: TypedLookupFetch<'a, LOCKING>> UniverseFetch<'a>
143    for Lookup<'a, LOCKING, Fetch>
144{
145    type Value = Lookup<'a, LOCKING, Fetch>;
146
147    fn fetch(_: &Universe, _: Entity) -> Result<Self::Value, Box<dyn Error>> {
148        Ok(Lookup::<LOCKING, Fetch>::default())
149    }
150}
151
152macro_rules! impl_universe_fetch_tuple {
153    ($($type:ident),+) => {
154        impl<'a, $($type: UniverseFetch<'a>),+> UniverseFetch<'a> for ($($type,)+) {
155            type Value = ($($type::Value,)+);
156
157            fn fetch(universe: &'a Universe, entity: Entity) -> Result<Self::Value, Box<dyn Error>> {
158                Ok(($($type::fetch(universe, entity)?,)+))
159            }
160        }
161    };
162}
163
164impl_universe_fetch_tuple!(A);
165impl_universe_fetch_tuple!(A, B);
166impl_universe_fetch_tuple!(A, B, C);
167impl_universe_fetch_tuple!(A, B, C, D);
168impl_universe_fetch_tuple!(A, B, C, D, E);
169impl_universe_fetch_tuple!(A, B, C, D, E, F);
170impl_universe_fetch_tuple!(A, B, C, D, E, F, G);
171impl_universe_fetch_tuple!(A, B, C, D, E, F, G, H);
172impl_universe_fetch_tuple!(A, B, C, D, E, F, G, H, I);
173impl_universe_fetch_tuple!(A, B, C, D, E, F, G, H, I, J);
174impl_universe_fetch_tuple!(A, B, C, D, E, F, G, H, I, J, K);
175impl_universe_fetch_tuple!(A, B, C, D, E, F, G, H, I, J, K, L);
176impl_universe_fetch_tuple!(A, B, C, D, E, F, G, H, I, J, K, L, M);
177impl_universe_fetch_tuple!(A, B, C, D, E, F, G, H, I, J, K, L, M, N);
178impl_universe_fetch_tuple!(A, B, C, D, E, F, G, H, I, J, K, L, M, N, O);
179impl_universe_fetch_tuple!(A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P);
180
181pub trait UniverseCondition {
182    fn evaluate(context: SystemContext) -> bool;
183}
184
185pub struct ResourceDidChanged<T: Component>(PhantomData<fn() -> T>);
186
187impl<T: Component> UniverseCondition for ResourceDidChanged<T> {
188    fn evaluate(context: SystemContext) -> bool {
189        context.universe.resources.did_changed::<T>()
190    }
191}
192
193pub struct ResourceAdded<T: Component>(PhantomData<fn() -> T>);
194
195impl<T: Component> UniverseCondition for ResourceAdded<T> {
196    fn evaluate(context: SystemContext) -> bool {
197        context.universe.resources.added().has_component::<T>()
198    }
199}
200
201pub struct ResourceRemoved<T: Component>(PhantomData<fn() -> T>);
202
203impl<T: Component> UniverseCondition for ResourceRemoved<T> {
204    fn evaluate(context: SystemContext) -> bool {
205        context.universe.resources.removed().has_component::<T>()
206    }
207}
208
209pub struct ResourceUpdated<T: Component>(PhantomData<fn() -> T>);
210
211impl<T: Component> UniverseCondition for ResourceUpdated<T> {
212    fn evaluate(context: SystemContext) -> bool {
213        context
214            .universe
215            .resources
216            .updated()
217            .map(|changes| changes.has_component::<T>())
218            .unwrap_or_default()
219    }
220}
221
222pub struct ComponentDidChanged<T: Component>(PhantomData<fn() -> T>);
223
224impl<T: Component> UniverseCondition for ComponentDidChanged<T> {
225    fn evaluate(context: SystemContext) -> bool {
226        context.universe.simulation.component_did_changed::<T>()
227    }
228}
229
230pub struct ComponentAdded<T: Component>(PhantomData<fn() -> T>);
231
232impl<T: Component> UniverseCondition for ComponentAdded<T> {
233    fn evaluate(context: SystemContext) -> bool {
234        context.universe.simulation.added().has_component::<T>()
235    }
236}
237
238pub struct ComponentRemoved<T: Component>(PhantomData<fn() -> T>);
239
240impl<T: Component> UniverseCondition for ComponentRemoved<T> {
241    fn evaluate(context: SystemContext) -> bool {
242        context.universe.simulation.removed().has_component::<T>()
243    }
244}
245
246pub struct ComponentUpdated<T: Component>(PhantomData<fn() -> T>);
247
248impl<T: Component> UniverseCondition for ComponentUpdated<T> {
249    fn evaluate(context: SystemContext) -> bool {
250        context
251            .universe
252            .simulation
253            .updated()
254            .map(|changes| changes.has_component::<T>())
255            .unwrap_or_default()
256    }
257}
258
259pub struct SystemLocalDidChanged<T: Component>(PhantomData<fn() -> T>);
260
261impl<T: Component> UniverseCondition for SystemLocalDidChanged<T> {
262    fn evaluate(context: SystemContext) -> bool {
263        context
264            .universe
265            .systems
266            .entity_component_did_changed::<T>(context.entity())
267    }
268}
269
270pub struct SystemLocalAdded<T: Component>(PhantomData<fn() -> T>);
271
272impl<T: Component> UniverseCondition for SystemLocalAdded<T> {
273    fn evaluate(context: SystemContext) -> bool {
274        context
275            .universe
276            .systems
277            .added()
278            .has_entity_component::<T>(context.entity())
279    }
280}
281
282pub struct SystemLocalRemoved<T: Component>(PhantomData<fn() -> T>);
283
284impl<T: Component> UniverseCondition for SystemLocalRemoved<T> {
285    fn evaluate(context: SystemContext) -> bool {
286        context
287            .universe
288            .systems
289            .removed()
290            .has_entity_component::<T>(context.entity())
291    }
292}
293
294pub struct SystemLocalUpdated<T: Component>(PhantomData<fn() -> T>);
295
296impl<T: Component> UniverseCondition for SystemLocalUpdated<T> {
297    fn evaluate(context: SystemContext) -> bool {
298        context
299            .universe
300            .systems
301            .updated()
302            .map(|changes| changes.has_entity_component::<T>(context.entity()))
303            .unwrap_or_default()
304    }
305}
306
307macro_rules! impl_universe_condition_tuple {
308    ($($type:ident),+) => {
309        impl<$($type: UniverseCondition),+> UniverseCondition for ($($type,)+) {
310            fn evaluate(context: SystemContext) -> bool {
311                $($type::evaluate(context))&&+
312            }
313        }
314    };
315}
316
317impl_universe_condition_tuple!(A);
318impl_universe_condition_tuple!(A, B);
319impl_universe_condition_tuple!(A, B, C);
320impl_universe_condition_tuple!(A, B, C, D);
321impl_universe_condition_tuple!(A, B, C, D, E);
322impl_universe_condition_tuple!(A, B, C, D, E, F);
323impl_universe_condition_tuple!(A, B, C, D, E, F, G);
324impl_universe_condition_tuple!(A, B, C, D, E, F, G, H);
325impl_universe_condition_tuple!(A, B, C, D, E, F, G, H, I);
326impl_universe_condition_tuple!(A, B, C, D, E, F, G, H, I, J);
327impl_universe_condition_tuple!(A, B, C, D, E, F, G, H, I, J, K);
328impl_universe_condition_tuple!(A, B, C, D, E, F, G, H, I, J, K, L);
329impl_universe_condition_tuple!(A, B, C, D, E, F, G, H, I, J, K, L, M);
330impl_universe_condition_tuple!(A, B, C, D, E, F, G, H, I, J, K, L, M, N);
331impl_universe_condition_tuple!(A, B, C, D, E, F, G, H, I, J, K, L, M, N, O);
332impl_universe_condition_tuple!(A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P);
333
334#[derive(Default)]
335pub struct Universe {
336    pub simulation: World,
337    pub systems: Systems,
338    pub resources: Resources,
339}
340
341impl Universe {
342    pub fn new(simulation: World) -> Self {
343        Self {
344            simulation,
345            resources: Default::default(),
346            systems: Default::default(),
347        }
348    }
349
350    pub fn with_plugin<T: Plugin + 'static>(mut self, plugin: T) -> Self {
351        plugin.install(&mut self.simulation, &mut self.systems, &mut self.resources);
352        self
353    }
354
355    pub fn with_basics(
356        self,
357        stack_capacity: usize,
358        registers_capacity: usize,
359    ) -> Result<Self, Box<dyn Error>> {
360        self.with_resource(CommandBuffer::default())?
361            .with_resource(Registry::default().with_basic_types())?
362            .with_resource(Context::new(stack_capacity, registers_capacity))?
363            .with_resource(WorldProcessor::default())?
364            .with_resource(SerializationRegistry::default().with_basic_types())
365    }
366
367    pub fn with_resource(mut self, resource: impl Component) -> Result<Self, Box<dyn Error>> {
368        self.resources.add((resource,))?;
369        Ok(self)
370    }
371
372    pub fn with_system(
373        mut self,
374        system: impl System,
375        locals: impl Bundle,
376    ) -> Result<Self, Box<dyn Error>> {
377        self.systems.add(system, locals)?;
378        Ok(self)
379    }
380
381    pub fn clear_changes(&mut self) {
382        self.simulation.clear_changes();
383        self.resources.clear_changes();
384        self.systems.clear_changes();
385    }
386
387    pub fn execute_commands<const LOCKING: bool>(&mut self) {
388        for commands in self.resources.query::<LOCKING, &mut CommandBuffer>() {
389            commands.execute(&mut self.simulation);
390        }
391        for commands in self.systems.query::<LOCKING, &mut CommandBuffer>() {
392            commands.execute(&mut self.simulation);
393        }
394    }
395}
396
397pub trait Plugin: Send + Sync {
398    fn install(self, simulation: &mut World, systems: &mut Systems, resources: &mut Resources);
399}